Last week, Lucid Games announced that episode 2 of charming puzzle adventure game, Jacob Jones and the Bigfoot Mystery, is set for release this July. While scant details have yet to be revealed about the latest installment, a teaser trailer has been released.
For those who have yet to try out the delightful adventure game, Jacob Jones and the Bigfoot Mystery: Prologue is now available for free, allowing players the opportunity to experience the complete first day of Jacob Jones’s stay at Camp Eagle Feather.
Jacob Jones and the Bigfoot Mystery: Prologue is available now on the App Store for free. We’ll let you know when Episode 2 is released.
Posted by Jennifer Allen on June 17th, 2014 + Universal App - Designed for iPhone and iPad
There’s a bumper new update for sandbox adventure, The Sandbox, with the new Farmer’s Campaign offering 15 additional levels.
The update includes six new elements such as the Tractor to help farmers harvest quicker and the Chicken that can be raised and converted to food, or hunted by the new Fox element. New blueprints are also available, including the Bullseye for aspiring archers and the Chicken Pen, because all chickens need somewhere to live!
The Sandbox is free and available now on the App Store.
+ New campaign (15 levels): the Country Life Campaign
+ Improvements on the Humans:
– The Hunter will be able to shoot animals and place Traps!
– The Farmer will raise chickens and convert them to food
– After collecting a certain amount of specific resources (food, aluminite, etc), you can create special buildings with which your humans will interact with emoticons (with a brand new UI)
+ 6 New elements:
– The Tractor to help the farmer to harvest quicker
– The Chicken, the Chicks and the Egg will be raised and converted to food or hunted by the fox
– The Fox the worst enemy of the chickens!
– The Crow will fly around and eat the crops
– The Scarecrow will drive away the crows
– The E-drain to build advanced irrigation system drove by electricity
+ 2 New blueprints
– Bullseye for all the wannabe archer
– The Chicken Pen to raise your future meat
The classic Survival Horror game that predates the term “Survival Horror” (seriously, it’s over 20 years old) is now available on the App Store, for real this time. No, really, it’s totally up there. This isn’t some bizarre demonic trick or anything, honest.
You can download this little piece of gaming history right now for $0.99.
Posted by Ellis Spice on May 9th, 2014 + Universal App - Designed for iPhone and iPad
NOLA Is Burning, the latest in a series of interactive-fiction games from Choice of Games, is now available on the App Store. In this blood-soaked text-based noir thriller set in New Orleans, your choices control the story.
Your boss, named The Bull, has given you the task of rescuing his girlfriend (who also happens to unofficially be your girlfriend) before dawn. You’ll need to slaughter anyone who stands in your way, including gangsters and cops, as your go deep into the underbelly of the city. Death is probable along the way, but in New Orleans, death is only the beginning.
NOLA Is Burning is available now and is free to download , which will allow you to play the first three chapters. An in-app purchase of $1.99 is necessary in order to play chapter four and beyond.
The classic (and brutal) first-person adventure series that is Shadowgate has amassed a pretty decent following over the years. More than decent, really, which is why zojoi has been in the process of rebooting it by way of an all-new re-imagined Shadowgate for Windows, Mac, Android, and of course iOS. And goodness gracious does it look pretty.
The new Shadowgate isn’t so much a port with improved visuals as a relaunch (hence all the “re-imagining” business). It will certainly include several nods to the originals such as familiar rooms and such, but it’s intended to be a whole new thing. A whole new thing with plenty of classically brutal puzzles and gameplay, an all-new orchestral soundtrack, a retro soundtrack for the nostalgia fiends, some very nice visuals, animations, and a whole lot more.
Keep an eye out for Shadowgate on the App Store later this summer.
– First Person Adventuring: Utilize your inventory, spell book, mapping system and on-screen commands to complete your quest
– Rooms: Tons of Beautifully illustrated rooms featuring both new and familiar locations, offering a new play experience
– Puzzles: Lots of new and updated puzzles that seamlessly expand on the original game
– Difficulty Levels: Three different difficulty levels that actually change the game play experience and puzzle structure
– Commands: Intuitive command-based UI allows you to interact extensively with the environments (includes features like key binds, command locking/unlocking, retractable/maximizable HUD, etc.)
– Storytelling: Features dramatic cut-scenes and all the same great storytelling you expect from a Shadowgate adventure
– Cinematic Score: A full, digitally-orchestrated, dynamic soundtrack by composer Rich Douglas
– 8-bit Score: A second retro soundtrack featuring Hiroyuki Masuno’s original NES composition
– Soundscapes: A complete atmospheric and puzzle-based sound design
– Achievements: Dozens of in-game and Steam-based achievements to find and unlock
– Animations: Environmental and object-specific animations and particles bring each location to life
Posted by Rob Rich on April 16th, 2014 + Universal App - Designed for iPhone and iPad
Phosphor Games’ Horn is a pretty great adventure that most iOS gamers would do well to experience, and it’s currently free.
If for some odd reason you haven’t helped the young apprentice save his village (and the rest of the world, really), well there’s no time like the present is there? And if that’s not enough, there’s also the challenge modes that will keep you busy well after the main story has concluded.
For the time being, you can grab Horn off the App Store for free. I’d suggest you avoid dawdling.
I don’t know about you, but I honestly thought Revolution 60 had gone the way of most other promising-looking games that just sort of fade into obscurity and never see a release. Then I go to PAX East and spend some hands-on time with the demo. I’m very glad I was mistaken.
Revolution 60 is still very much alive and well. But what exactly is it? Well, what I played was a smattering of some rather less than typical quick-time events (tracing shapes, tapping and holding different parts of the screen, etc – all while on a timer), dialogue choices that call to mind the adventures of one Commander Shepard, and an interesting combat system than involves tapping different parts of the screen to move and dodge, as well as positioning to attack an enemy and triggering special attacks.
The story in Revolution 60 will certainly branch (based on choices made earlier and so on), however there are no random encounters and no open world to explore – though there will be some opportunities to explore less expansive areas. Instead, character progression, and even some story development, is tied to how well you perform in combat. If this sounds too restrictive, don’t worry too much; Holiday (protagonist and all around badass action-heroine) will be able to access a number of different skills as she levels-up, which can both give her an edge in combat and help tailor her abilities to your preferred style of play.
Revolution 60 will be coming to iOS within the next two to three months. No price has been set at the moment, but it’s definitely not going to be free or free-to-play.