The classic Survival Horror game that predates the term “Survival Horror” (seriously, it’s over 20 years old) is now available on the App Store, for real this time. No, really, it’s totally up there. This isn’t some bizarre demonic trick or anything, honest.
You can download this little piece of gaming history right now for $0.99.
Posted by Ellis Spice on May 9th, 2014 + Universal App - Designed for iPhone and iPad
NOLA Is Burning, the latest in a series of interactive-fiction games from Choice of Games, is now available on the App Store. In this blood-soaked text-based noir thriller set in New Orleans, your choices control the story.
Your boss, named The Bull, has given you the task of rescuing his girlfriend (who also happens to unofficially be your girlfriend) before dawn. You’ll need to slaughter anyone who stands in your way, including gangsters and cops, as your go deep into the underbelly of the city. Death is probable along the way, but in New Orleans, death is only the beginning.
NOLA Is Burning is available now and is free to download , which will allow you to play the first three chapters. An in-app purchase of $1.99 is necessary in order to play chapter four and beyond.
The classic (and brutal) first-person adventure series that is Shadowgate has amassed a pretty decent following over the years. More than decent, really, which is why zojoi has been in the process of rebooting it by way of an all-new re-imagined Shadowgate for Windows, Mac, Android, and of course iOS. And goodness gracious does it look pretty.
The new Shadowgate isn’t so much a port with improved visuals as a relaunch (hence all the “re-imagining” business). It will certainly include several nods to the originals such as familiar rooms and such, but it’s intended to be a whole new thing. A whole new thing with plenty of classically brutal puzzles and gameplay, an all-new orchestral soundtrack, a retro soundtrack for the nostalgia fiends, some very nice visuals, animations, and a whole lot more.
Keep an eye out for Shadowgate on the App Store later this summer.
- First Person Adventuring: Utilize your inventory, spell book, mapping system and on-screen commands to complete your quest
- Rooms: Tons of Beautifully illustrated rooms featuring both new and familiar locations, offering a new play experience
- Puzzles: Lots of new and updated puzzles that seamlessly expand on the original game
- Difficulty Levels: Three different difficulty levels that actually change the game play experience and puzzle structure
- Commands: Intuitive command-based UI allows you to interact extensively with the environments (includes features like key binds, command locking/unlocking, retractable/maximizable HUD, etc.)
- Storytelling: Features dramatic cut-scenes and all the same great storytelling you expect from a Shadowgate adventure
- Cinematic Score: A full, digitally-orchestrated, dynamic soundtrack by composer Rich Douglas
- 8-bit Score: A second retro soundtrack featuring Hiroyuki Masuno’s original NES composition
- Soundscapes: A complete atmospheric and puzzle-based sound design
- Achievements: Dozens of in-game and Steam-based achievements to find and unlock
- Animations: Environmental and object-specific animations and particles bring each location to life
Posted by Rob Rich on April 16th, 2014 + Universal App - Designed for iPhone and iPad
Phosphor Games’ Horn is a pretty great adventure that most iOS gamers would do well to experience, and it’s currently free.
If for some odd reason you haven’t helped the young apprentice save his village (and the rest of the world, really), well there’s no time like the present is there? And if that’s not enough, there’s also the challenge modes that will keep you busy well after the main story has concluded.
For the time being, you can grab Horn off the App Store for free. I’d suggest you avoid dawdling.
I don’t know about you, but I honestly thought Revolution 60 had gone the way of most other promising-looking games that just sort of fade into obscurity and never see a release. Then I go to PAX East and spend some hands-on time with the demo. I’m very glad I was mistaken.
Revolution 60 is still very much alive and well. But what exactly is it? Well, what I played was a smattering of some rather less than typical quick-time events (tracing shapes, tapping and holding different parts of the screen, etc – all while on a timer), dialogue choices that call to mind the adventures of one Commander Shepard, and an interesting combat system than involves tapping different parts of the screen to move and dodge, as well as positioning to attack an enemy and triggering special attacks.
The story in Revolution 60 will certainly branch (based on choices made earlier and so on), however there are no random encounters and no open world to explore – though there will be some opportunities to explore less expansive areas. Instead, character progression, and even some story development, is tied to how well you perform in combat. If this sounds too restrictive, don’t worry too much; Holiday (protagonist and all around badass action-heroine) will be able to access a number of different skills as she levels-up, which can both give her an edge in combat and help tailor her abilities to your preferred style of play.
Revolution 60 will be coming to iOS within the next two to three months. No price has been set at the moment, but it’s definitely not going to be free or free-to-play.
Posted by Tre Lawrence on March 20th, 2014 + Universal App - Designed for iPhone and iPad
The iOS-exclusive adventure game Oceanhorn has gotten a sizable update this week.
The foremost addition is iCloud support, which was added due to player feedback. Thus, it is now possible to sync game data across multiple devices. Also, there is now new localizations and language support for Russian and Korean.
We had a look at the game late last year, and mostly liked it.
Oceanhorn is available on the App Store for $8.99.