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Tag: Adventure game »

Tiny Thief Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on July 11th, 2013
Our rating: starstarstarstarblankstar :: STEALS THE SHOW
There's a lot to love in this clever and adorable point-and-click puzzler.
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Layton Brothers Mystery Room Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on July 1st, 2013
Our rating: starstarstarhalfstarblankstar :: A DETECTIVE PAR EXCELLENCE
Level-5's newest Layton adventure is a bit of a departure from the norm but it's still pretty darn cool.
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Hero of Many Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on June 26th, 2013
Our rating: starstarstarstarblankstar :: SWIM TOWARDS THE LIGHT
Guide a tiny school of fish to safety in this beautiful and surreal adventure.
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Home Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on June 24th, 2013
Our rating: starstarstarhalfstarblankstar :: BROKEN HOME
Home is a deeply disturbing horror game that, unfortunately, loses a lot of its momentum due to some pretty severe bugs.
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Ace Attorney: Phoenix Wright Trilogy HD Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on June 3rd, 2013
Our rating: starstarstarstarblankstar :: TAKE THAT!
The first three Phoenix Wright games have made their way to iOS with sharper visuals and a reworked UI. No more excuses.
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Emily in Darkness Review

iPhone App - Designed for iPhone, compatible with iPad
By Rob Rich on May 6th, 2013
Our rating: starstarstarhalfstarblankstar :: A LITTLE DIM
Emily in Darkness looks like a dark and disturbing adventure, but some bad translation ruins a lot of the mystique.
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Random Heroes 2 Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on May 3rd, 2013
Our rating: starstarstarstarblankstar :: WHAT A DIFFERENCE AN AIM MAKES
Random Heroes 2 includes more weapons, more levels, and otherwise trumps the original in every conceivable way.
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SurvivalCraft Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on May 3rd, 2013
Our rating: starstarstarhalfstarblankstar :: YES AND NO
This open world sandbox crafting game with obvious inspirations doesn't win any awards for originality, but it still manages to incorporate features that are missing from the original.
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City of Secrets 2 Episode 1 Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on May 1st, 2013
Our rating: starstarstarhalfstarblankstar :: SWEET BUT TOO SHORT
City of Secrets 2 Episode 1 is quite the enjoyable adventure but it's over before it really gets started.
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Rico Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on May 1st, 2013
Our rating: starstarstarstarblankstar :: RESTORE THE BALANCE
Prepare to embark on a platforming adventure in the name of universal balance.
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LEGO Batman: DC Super Heroes Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on April 26th, 2013
Our rating: starstarstarstarhalfstar :: HIT THE BRICKS
I am vengeance. I am the night. I am absolutely loving LEGO Batman: DC Super Heroes!
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Fairune Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on April 19th, 2013
Our rating: starstarstarstarblankstar :: DOWN WITH THE QUICKNESS
It's odd but this somewhat simplistic adventure game works quite well as a replayable speed run.
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Super Little Caves Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on April 19th, 2013
Our rating: starstarstarhalfstarblankstar :: BUZZ-WORTHY
Guiding a tiny fly through a series of surreal and complicated mazes isn't exactly easy but it sure is pretty.
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Fester Mudd: Curse Of The Gold Episode 1 Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on April 9th, 2013
Our rating: starstarstarstarblankstar :: OLD SCHOOL DELIGHTS
Invoking classic adventure games of old, Fester Mudd is both a homage to those greats and its own master in demonstrating what's so memorable about the genre.
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Knight Storm Review

Posted by Rob Rich on April 3rd, 2013
+ Universal App - Designed for iPhone and iPad

Developer: 505 Games
Price: FREE
Version: 1.2.0
App Reviewed on: iPhone 5
Graphics / Sound Rating: starstarstarstarhalfstar
Gameplay Rating: starstarstarstarblankstar
Playtime Rating: starstarstarstarblankstar
Replay Value Rating: starstarstarstarhalfstar

[rating:overall]

Life can be tough for a knight. There’s a near-constant need for chivalrous heroes, taxes to collect, and strongholds to manage. And yet, they persevere because it’s the just thing to do. Knight Storm appropriately gameifies such a life to a surprising degree of success, although it does have one spectacularly large flaw that any potential users need to be made aware of.

A young knight’s father has recently passed away and left him with his titles, lands, and all that other cool stuff. Players must do their best to fill their mysterious father’s boots as they fix up the compound and roam the countryside looking for evils to vanquish. There are three essential mechanics to Knight Storm: town management, jousting, and dueling. Town management involves assigning followers to various shops and such in order to speed up the production of cash, experience, and potions. Dueling is mostly a simple matter of deciding whether or not to equip magical glyphs (at the cost of some stamina) to deal extra damage to an enemy. Jousting also involves glyphs as well as a simple dragging mechanic to place the tip of the lance in the proper spot. Put it all together and we have a perpetual adventure full of action, basic sim aspects, and plenty of gear to upgrade.

Knight Storm’s presentation is probably its most impressive feature. This is a good looking game, of course, but a lot of care has been given to the smaller details as well. The slow motion shots of rivals being tossed from their mounts as their lances shatter and wood bits fly everywhere never get old, and the goofy dialog options for many of the quests make up for their lack of visual stimuli. The constant brewing of health and stamina potions is a clever idea as well since it gives players a legitimate chance to keep playing for extended periods of time without having to spend real money all the time.

I could nitpick about some of the smaller issues, all of which are cosmetic, but I’d rather spend the words issuing a warning: keep an eye out for the Game Center welcome bar that pops up on the top of the screen. If it doesn’t show up, go into the multiplayer menu (it looks like two crossed lances) and select the Game Center option manually. The reason for this is because Knight Storm will not save progress if it’s not logged in. I seriously wasted several hours of potential resource accrual because absolutely none of my actions were saved over at least half a dozen sessions.

I almost gave up on Knight Storm after losing so much progress but I’m glad I stuck with it and figured out the problem. It’s a fun, accessible game that doesn’t punish its players for being frugal.