Posts Tagged action

Bug Heroes 2 Review

+ Universal App - Designed for iPhone and iPad
Bug Heroes 2 doesn’t simply succeed in reaching the rather high bar Foursaken Media has already set for itself; it breezes past it almost effortlessly.

Read The Full Review »
Excalibur Review

Excalibur Review

+ Universal App - Designed for iPhone and iPad
Excalibur's promise as a free-to-play action RPG is evident, and it's use of IAPs are also surprisingly non-invasive. Unfortunately, it offers little of value over other action RPGs.

Read The Full Review »

The Descent Review

+ Universal App - Designed for iPhone and iPad
The Descent's mix of visually-enthralling environments and art-style, combined with its hidden object, mystery-driven gameplay, make for a truly enjoyable experience.

Read The Full Review »
Arc War Review

Arc War Review

+ Universal App - Designed for iPhone and iPad
Arc War is an endless shooter with great overall art direction and a multitude of control options for players to choose from. There's just some questions over its “infinite" gameplay.

Read The Full Review »
Street Punch Review

Street Punch Review

+ Universal App - Designed for iPhone and iPad
Action and strategy gameplay make a great buddy cop team.

Read The Full Review »
Pocket Lab Review

Pocket Lab Review

+ Universal App - Designed for iPhone and iPad
Pocket Lab's simple science makes for an enjoyable experiment.

Read The Full Review »
Dragon Trials Review

Dragon Trials Review

+ Universal App - Designed for iPhone and iPad
Dragon Trials' multiplayer flying duels are fun once other players finally show up.

Read The Full Review »
Atomic+ Review

Atomic+ Review

+ Universal App - Designed for iPhone and iPad
Atomic+ is a minimalist survival game that hits all the right protons. It's fun, addictive, and will surely keep players coming back for more.

Read The Full Review »
Hoplite Review

Hoplite Review

+ Universal App - Designed for iPhone and iPad
Looking for a fun, mobile-friendly roguelike? Then Hoplite is a must-have.

Read The Full Review »
Loot Hero Review

Loot Hero Review

+ Universal App - Designed for iPhone and iPad
Quest for loot in this breakneck, bite-sized adventure.

Read The Full Review »
Abducted Review

Abducted Review

+ Universal App - Designed for iPhone and iPad
Episode one in a colossal science fiction adventure, Abduction packs in survival horror and RPG-lite elements to build upon a highly immersive storyline.

Read The Full Review »
Oasis: Path to Redemption Review

Oasis: Path to Redemption Review

+ Universal App - Designed for iPhone and iPad
Oasis: Path to Redemption is an incredibly beautiful game with a stellar concept, but the current issues tied in with this version render it incredibly difficult to enjoy.

Read The Full Review »
Colossatron Review

Colossatron Review

+ Universal App - Designed for iPhone and iPad
Colossatron comes ready to destroy everything, but it is just a bit too chaotic, and players are given too little control.

Read The Full Review »
Oddlight Review

Oddlight Review

+ Universal App - Designed for iPhone and iPad
Oddlight is a quirky arcade adventure game that requires gamers to leave their finger on the screen at all times.

Read The Full Review »
Clash of Puppets Review

Clash of Puppets Review

+ Universal App - Designed for iPhone and iPad
Clash of Puppets is best enjoyed by those with a gamepad and patience.

Read The Full Review »
LEGO Lord of the Rings Review

LEGO Lord of the Rings Review

+ Universal App - Designed for iPhone and iPad
Go on a light-hearted version of the quest to throw the One Ring into the fires of Mount Doom.

Read The Full Review »
Neon Shadow Review

Neon Shadow Review

+ Universal App - Designed for iPhone and iPad
Neon Shadow hits the mark at almost every turn, providing players with the authentic space-themed FPS experience they have probably been waiting for.

Read The Full Review »
Monsters Rising Review

Monsters Rising Review

+ Universal App - Designed for iPhone and iPad
Monsters Rising looks like a fun-filled, action-packed adventure, but is hindered by troublesome setbacks.

Read The Full Review »
Runic Sorcerer Review

Runic Sorcerer Review

iPad Only App - Designed for the iPad
Runic Sorcerer is a mystical adventure that will take players back to the dark ages with its immersive 3D environments.

Read The Full Review »
Echo Prime Review

Echo Prime Review

+ Universal App - Designed for iPhone and iPad
Echo Prime is an interesting dungeon crawler-like action game with a few collectible card game elements thrown into the mix.

Read The Full Review »
Massteroid Review

Massteroid Review

+ Universal App - Designed for iPhone and iPad
Massteroid is a bit simple and abrupt to play, but it’s great for killing little pockets of time.

Read The Full Review »
AdvenChewers Review

AdvenChewers Review

+ Universal App - Designed for iPhone and iPad
AdvenChewers has players blowing bubbles across 48 levels, chewing gum wisely to make it to the end of the stage.

Read The Full Review »
Zombie Apocalift Review

Zombie Apocalift Review

+ Universal App - Designed for iPhone and iPad
Zombies are on the rise and players must kill them to reach the top in this elevator-based action game.

Read The Full Review »
Gunner Z Review

Gunner Z Review

+ Universal App - Designed for iPhone and iPad
Gunner Z has plenty of zombie-killing action, but does it ever get to be fun?

Read The Full Review »
Reaper: Tale of a Pale Swordsman

Reaper: Tale of a Pale Swordsman

+ Universal App - Designed for iPhone and iPad
Reaper: Tale of a Pale Swordsman is a fun and engaging action RPG for phones and one of the best iPhone games I have played this year.

Read The Full Review »
Lost Echo Review

Lost Echo Review

+ Universal App - Designed for iPhone and iPad
Solve puzzles, explore fully 3D environments, interact with numerous characters, and discover the truth in Lost Echo - a gripping mystery adventure game.

Read The Full Review »
I am Box Review

I am Box Review

iPhone App - Designed for the iPhone, compatible with the iPad
A fast-paced color matching puzzle game that’s virtually impossible to beat.

Read The Full Review »
Captain Bubblenaut Review

Captain Bubblenaut Review

+ Universal App - Designed for iPhone and iPad
Conquer Planet ERF in this wacky, fast-paced arcade game.

Read The Full Review »
Amerzone: The Explorer’s Legacy

Amerzone: The Explorer’s Legacy

+ Universal App - Designed for iPhone and iPad
This sleeper hit from the old days of PC gaming makes its way to the app store and works beautifully on the touch screen.

Read The Full Review »

tinkerhouse_games_logoTwo things are a constant with dwarves, regardless of the fictions they appear in: they’re incredibly sturdy, and they have a thing for digging. TinkerHouse Games has taken these two concepts and run with them to create Dwarven Delve. Billed as an “action puzzle crawl,” it’s a combination of elements that tasks players with rotating entire sections of dungeon as they attempt to guide a small band of dwarves to the treasures within. It’s a unique and interesting concept we wanted to learn more about. Fortunately, Mark Jessup (Creative Director and Lead Designer for TinkerHouse Games) was on-hand to answer our questions.

148Apps: So what led to the creation of the world’s first action puzzle crawl?
Mark Jessup (MJ): I really like pipe puzzle games like Pipe Dream and old-school top-down dungeon crawls. One morning when I was half-awake, the two merged and did a merry jig. When I was finally ambulatory I wrote it down immediately. Lane built the physical prototype in two days and had the first digital prototype a week later. He was a ninja. We were both really fired up about it and hit the ground running.

dwarvendelve01148Apps: I noticed some of the abilities seem like they’d work really well together (i.e. the Tinkersmith’s Hovermine and the Wayfinder’s Echo Lure). Was it tough to balance?
MJ: Thanks for noticing that combo so quickly! It’s one of our favorites and the ideal we’re shooting for with regards to other ability combos down the line. So far, the biggest trick hasn’t been with individual or combo effects, as much as cooldown durations and the frequency of enemy spawning. None of the abilities or their power progressions threaten game balance in themselves, but they should be meaningful moments in the level, not just something you spam. And of course, we have to have a steady but not overwhelming number of enemies to keep you on your toes and make those abilities count.

148Apps: Are there any later skills you think are particularly cool that you wouldn’t mind sharing?
MJ: Well, it’s still early in development, so I really shouldn—okay, you talked me into it. Our dwarves’ abilities are augmented over time by rediscovering their history; ancestral relics and lineage. So our Tinkersmith will eventually find a relic from the Age of Automata called the Gloam Mag. It upgrades her hovermines so that they shoot towards enemies in any adjacent hex, threatening a much larger area.

One of the Spellforger’s more powerful relics is called The Oculus of Maddening. It changes his ranged attack into a domination effect, so he can turn a group of enemies into monster-eaters. It’s quite fun.

dwarvendelve02148Apps: Was it always the plan to have a team of six, or were there originally more/fewer dwarves? And if there were initially more, were there any classes that you regret having to cut out?
MJ: Actually, the biggest decision we had to make early on was whether the game would be centered around a small cast of characters or a large group of units that you essentially built into warbands. It was a fundamental design decision, obviously. We decided to go with the small group because the story is a very important part of the game for us, and we thought we could tell a better one with a small cast that you got to know and helped evolve over time. And for the record, we also realized the dwarven unit model would likely be much easier to monetize and more lucrative in the long run. But we didn’t do it because we really thought it wouldn’t let us design the best game experience. There’s nothing wrong with free-to-play in itself, but it wasn’t right for this game.

Fools? Possibly. But fools who love dwarves.

dwarvendelve09148Apps: I really like the concept behind character “leveling.” Was this Lineage system always the plan or was it something the game grew into over the course of its development?
MJ: The lineage leveling system definitely grew out of conversations over time around the office. When we were thinking about the warband approach, finding your ancestors actually unlocked new units, which was cool, and gave the player something more satisfying than just getting a better score. And the idea of a lineage tree showing progress was a visual concept we really wanted to keep. So when we went towards the character approach we realized we could still keep that concept. Each dwarf is a member of a clan that extends back into the dark of history. Discovering the forebears and accomplishments of their clan makes their own abilities increase.

Our thanks to Mark Jessup for his time, and to the entire team at TinkerHouse Games for working on the first ever action puzzle crawler. Assuming everything goes according to plan with Dwarven Delve‘s Kickstarter funding it should be breaking ground on your iPad (sorry, iPhone owners) in December for $4.99. It’s apparently going to be a big month for dwarves.


    Advertisement    





Featured Apps

    Advertisement    


Categories

Developers

Would you like your application reviewed on 148Apps? See the About page for information.
    Advertisement    



Steel Media Network

148Apps - iPhone app reviews and news. The best gosh darn iPhone app site this side of Mars.
http://148apps.com :: @148Apps

Android Rundown - Android news and reviews. Where you get the rundown on Android apps and hardware.
http://AndroidRundown.com :: @AndroidRundown

Best App Ever - Yearly Mobile App Achievement Awards.
http://bestappever.com :: @BestAppEver

Pocket Gamer - Mobile game reviews, news, and features.
http://PocketGamer.co.uk :: @PocketGamer

Pocket Gamer.biz - Mobile games industry news, opinion, and analysis.
http://PocketGamer.biz :: @pgbiz

AppSpy - iOS game news and video reviews.
http://appspy.com :: @appspy