Tag: Action rpg »
Exceptional roguelike-inspired action-RPG Wayward Souls has been significantly updated.
The game now offers a new dungeon in the form of The Labyrinth, offering 20 floors of pain, the conclusion of the stories of the current six characters, plus a new boss. There are a bunch of new hats, a new Super Secret Area, some tweaks to the general game, and all-around fixes to anything else that needed correcting.
As is the way with Rocketcat Games's promised pricing structure, Wayward Souls has gone up in price by $1, increasing to $5.99. There'll be another price increase to $6.99 when the next update is released soon. Given, there's already some information about the next update, including MFI controller support and at least two new dungeon modes, it's the ideal time to dive into it and snap up Wayward Souls, before it rises in price once again.
Wayward Souls is available now on the App Store, priced at $5.99.
- Fixes for the zoom-in bug for iPad 1 and iOS 5.1.1.
- Control tweaks for iPad devices, you can set movement and swipe sensitivy separately.
- Health potions are no longer awful.
- Automatic screen flipping.
- Map now also shows your floor number.
- Try to charge up a power attack when low on energy will no longer prevent you from moving.
- You no longer get an energy regeneration bonus for charging up a power attack.
- Hats stay on your head instead of unequipping.
- Match Hat Color moved to the hatbox menu instead of options.
- A bunch of new hats.
- REPEAT STORY: ON/OFF toggle in options menu.
- Gauranteed rare chest after each boss.
- Chests can now be destroyed after being opened, to prevent weird situations where you could get stuck.
- Some fixes to level generation in the first three dungeons.
- Increased gold drop rate in the third and fourth dungeons.
- Rare chests now drop normal hats if you run out of rare hats to find.
- Guard Captains should no longer attack you immediately when they take damage.
- Flame traps should be a bit more forgiving now.
- Tapping during the retry/victory epitaphs now skips the text much faster.
- Reflection damage buffed to triple of what it was.
- Super Secret Area, will YOU survive its enigmatic horrors?
- Various other minor tweaks and fixes.
- Lots of character balance changes, with more coming in Update 2. For more details, check out this address:
Second update plans:
- MFI Controller support
- Further character tweaks, especially to Rogue
- New Cheevos (achievements for the layman)
- At least two new dungeon modes, including Endless
- Saint Statue revamp, including a bugfix to make them actually appear on random floors.
- Boss healthbars
- Looking into some sort of save syncing, not necessarily iCloud
- Other stuff we didn't get to do in the first update
One of the more surprising iOS surprises to come out of E3 last week was the seemingly out of nowhere online action RPG Soul Guardians: Age of Midgard.
I've seen my fair share of action RPGs on the App Store before, but Soul Guardians displays a cool mix of colorful style and ridiculously over-the-top attack animations that really stand out. You'll be able to collect monster cards, which can then be used as upgradeable special attacks. Seriously, there's a ton of action to shove in your face, and you'll be able to share it all with your friends or random strangers through online co-op.
Soul Guardians: Age of Midgard should be coming to the App Store within the next couple of weeks for free.
Rocketcat Games joined our Twitch channel late last week to stream Wayward Souls with us. For the first time, see the first boss of the game defeated, and see large chunks of the second area of the game, the Tower, with a couple of the game's characters. The game releases on April 24.
We've shared YouTube videos of some of the highlights, along with a recap of the entire stream, containing information on the process of the game's development and what players can expect when it releases.
See the first area of the game defeated with Renee the Rogue:
Renee the Rogue running through the Tower, the second area of the game:
As well, Blythe the Warrior makes a lengthy run through the Tower, but can it be successful? As well, check out some of Wayward Souls' hats that will be available, including some of the early adopter hats:
Brain Seal Entertainment has announced its new game, Dark Quest 2: Castle of Doom. The 2D RPG action game is due out at the end of the year as a universal app.
According to information provided by Brain Seal, players will be able to control a party of three heroes that each have differing attributes, a story-based campaign that can be played with friends, survival elements, and randomly generated maps.
The game is forecasted to cost $4.99 and to not have any in-app purchases.
The gameplay should be familiar to folks who have played the other ports. The game itself features improvable heroes, localized subtitles, real-time play, plenty of weapons, and hundreds of enemies - among other things. Most importantly, the experience has been specifically tailored for touchscreens.
Darkstone is free (with optional in-app purchases) and available on the App Store.
The free game features engaging graphics, several maps to explore, leaderboards, the ability to train characters, and hero classes. There are in-app purchases to help shape gameplay.