Posts Tagged 8-bit
Pocket Gamer reports that 8-bit beat ‘em up game, Trigger City, is now live on the app store, featuring 16 levels to punch, kick, bash, stab, and shoot your way through. Pull off special moves while punching and kicking through 5 unique gangs, each with their own style of combat.
Rogue Ninja is a pixelated, dungeon crawler RPG with some seriously old-school RPG looks.
The game includes random dungeons (a great replay value element for any game), tons of items and monsters for players to encounter, chiptune music, and a Japanese-themed ninja world.
The interface is obviously tailored to look as retro as possible with an eight-directional D-pad with a center button, a large attack button (denoted by a swinging sword), “skip,” a loot bag, and what appears to be a ninja star button. Dungeons include the traditional mini map with colored dots telling players everything they need to know about the dungeon.
Rogue Ninja is currently on sale for $0.99, $2 off in celebration of the release of the game. Rogue Ninja is developed by Q-Cumber Factory and was released just last week.
The trailer below shows plenty of ninja star-throwing, sword-slashing gameplay.
Retro-looking games are always a fun distraction from the high-end graphics and expensive production of games from big developers. Captain Nova is one of those old school-style games.
Captain Nova has crashed on a strange planet and lost pieces of his ship all over the planet’s surface (this reminds me a bit of an old Sega Genesis game, Toe Jam and Earl). Of course, the planet is filled with all kinds of evil creatures that want to prevent the captain from retrieving his lost spaceship pieces.
The game includes 30 challenging levels and an original soundtrack to accompany the game. The game looks like it’s setup in the standard, 2D platformer style with a D-pad for movement and a single button (the “A” button in this case) for actions. The captain collects gears on the various levels and looks to pick up power-ups like a cups of coffee. Apparently Captain Nova likes his caffeine.
The game is going for $0.99.
Update: The Incident has been approved and will be available on the App Store later today.
Whether you own an iPhone or iPod Touch (163ppi), iPhone 4 (326ppi) or iPad (132ppi), The Incident will look as good as the screenshots suggest it will. The 8-bit game, developed by Matt Comi and with artwork by Neven Mrgan, brings back all the retro fun you might have experienced on the Atari 2600 or Intellivision.
You play Frank Solway, “a regular guy who finds himself having to avoid the sudden, unstopping rain of everything in the world.” Survive by avoiding falling items, collecting power-ups like health and helmets and by climbing higher until you reach the source of the aptly named “kitchen-sink shower.” Each level is vertical, with comical objects like Smart cars, Deloreans, propellers and even the Easter Island Statue falling on you from above.
The application was submitted to Apple for approval recently, so you can expect it to be live within a week or so. As a universal application, it will work on both the iPhone and iPad natively.
The price of The Incident is not yet known. Matt has informed us that the price will be $1.99.
Check out the YouTube video below for the official preview, as well as a number of screenshots. And if you’re really interested, you can watch the development videos produced by Matt Comi himself.
With a multitude of additional features, such as the ability to challenge friends via OpenFeint, a wide variety of different track elements and the ability to unlock up to 99 different sections, this nostalgic throwback crosses the checkered flag a winner in both original unoriginality and replay value.
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