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This Week at 148Apps: May 20-24, 2013

Posted by Chris Kirby on May 25th, 2013

We Are Your App Review Source


Need to know the latest and greatest apps each and every week? Look no further than 148Apps. Our reviewers comb through the vast numbers of new apps out there, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we've been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

Poker Night 2

Poker Night 2 brings together Brock Samson from Venture Bros. (which has a season premiere very soon!), Claptrap from Borderlands, Ash Williams from the Evil Dead series (not voiced by Bruce Campbell, unfortunately), and Sam from Telltale’s own Sam and Max to play some high-stakes poker. Oh, and GLaDOS from Portal is the dealer. Moxxxi from Borderlands makes a silent cameo as the bartender. It’s a basic game of poker, with both Texas hold ‘em and Omaha hold ‘em (like Texas hold ‘em but with four dealt cards, two of which can be played with the community cards). However, the fun comes as much from getting to experience the witty banter from these cross-media characters meeting up. Each character has their own playing style and personality that must be considered when playing against them. Ash is rather cocky and willing to bluff a lot. Claptrap really seems to only like to play when he has good hands, being extremely conservative. Brock will go hard when he has a good hand, but will bluff occasionally. Sam…I can’t quite figure him out but he does seem to be a bluffer. Ash scares me the most because he matches my own play style. --Carter Dotson


Hipstamatic Oggl

Long ago, as iOS reckons time, before the 1 billion dollar acquisition of Instagram by Facebook, and before photo filters were ubiquitous, there was Hipstamatic, a digital recreation of an analog camera, complete with changeable lenses and film types. But alas, time passed by and Hipstamatic, while still useful and engaging, lost mindshare to Instagram and the onslaught of photo processing apps. Many fondly remembered it, but used it less and less. Hipstamatic’s developer hopes to change this with the introduction of Oggl, their new social network/camera app hybrid that attempts to link the Hipstamatic name and legacy to a powerful but easy to use photo hub. --Chris Kirby


Manuganu

I have no idea how to pronounce Manuganu, nor do I know what it means. It just looks llike a string of random letters to me. It’s supposed to be the main character’s name, but we all know names usually mean something. If I had to venture a guess, I’d say it must amount something like “gorgeous and fantastic endless runner.” Just a guess. Manuganu is a kid with problems. Specifically he can’t seem to go anywhere without having to leap over chasms, dodge swinging boulders, or avoid all sorts of sharp-toothed nasties. Every single stage is full of them, as well as a number of tokens to collect, and players will have to make good use of the intuitive controls to dodge and collect everything. There are only two buttons (jump/double-jump and halting), and a single gesture (swipe down to slide) to worry about. Halting makes for an interesting addition as there are times when players won’t simply be able to run past something. Instead they’ll have to stop running, wait for an opening, then make like a tree. --Rob Rich


Other 148Apps Network Sites

If you are looking for the best reviews of kids' apps and/or Android apps, just head right over to GiggleApps and AndroidRundown. Here are just some of the reviews these sites served up this week:

GiggleApps

Sago Mini Sound Box!

I have some interesting news that I would like to share with readers. Toca Boca has recently acquired zinc Roe’s series of Tickle Tap apps. As readers may know, Toca Boca is a favorite developer of mine, as are the Tickle Tap apps that were developed by zinc Roe a few years back. These Tickle Tap apps were some of the first apps I shared with my son, and they still are perennial favorites that have kept my son’s attention for all this time. The joining of Toca Boca and the creative minds behind these Tickle Tap Apps has created a true dream team of app developers with the common bonds of highly stylized illustrations, bright and bold colors and whimsical details that produce very high expectations of what is to come from this new developer, Sago Sago. --Amy Solomon

The Trip Little Critter Reading Adventure

The Trip Little Critter Reading Adventure is a fun, interactive storybook app based on Mercer Mayer’s Little Critter’s The Trip, with versions for both iPad as well as iPhone available through iTunes. This new application, developed by Silver Dolphin, differs greatly from – and should not be confused with – the straightforward adaptation of Little Critter stories developed by another company. It is worth explaining to readers that the original Mercer Mayer title focuses on a car trip to a camp site as told in pictures. Yet the text, although also telling the tale of this long family outing, included a heavy use of alphabet letters, from A to Z, such as B for Bags and C for Car, as well as words adults can relate to, possibly even more than their children can, such as E for the car’s engine overheating, letter M for the mess the Critter kids made in the back of the car, or T for the flat tire they get along the way, creating a witty alphabet book enjoyable for all – children and parents alike. --Amy Solomon

On Beyond Bugs: All About Insects

On Beyond Bugs: All About Insects is a thoughtful adaptation of the book of the same name, part of The Cat in the Hat’s Learning Library developed by Oceanhouse Media. Here, children will learn about many bug-related topics as they enjoy the Seuss-like illustrations and rhyming text to which this book is fashioned as The Cat in the Hat, along with Thing One and Thing Two, introducing readers to many fun bug facts such as basic anatomy, natural defenses or the strength of insects such as ants. --Amy Solomon

AndroidRundown

Star Wars Pinball

Pinball is an interesting state of flux: the genre as a physical form is not in great shape, but it is doing fantastic in virtual form. Fans of the silver ball have series like Pinball Arcade and Zen Pinball which both provide regular amounts of new tables to freshen up the experience regularly. Star Wars Pinball, a standalone release of the Zen Pinball table based off of Empire Strikes Back, is a great way to check in to this series. While the game includes in-app purchases for two other Star Wars tables, the base purchase includes just the one table. That’s hardly a bad thing – there’s a lot going on here. There’s multiple missions to complete by hitting various triggers, lots of targets to go for, and plenty of flashing lights and loud noises. The fanservice is strong with this one – there’s all kinds of art and sounds from the movie. This isn’t a cheap cash-in, a lot of love was put in to this game. --Carter Dotson


Mini Golf Matchup

Mini Golf Matchup is a pleasant putt putt sim that puts a major emphasis on social interaction. The multiplayer format really encourages playing with friends. I can play with people in my email contacts, or random strangers. Upon finding an opponent, it comes down to turn-by-turn play on the same course. I love the fact that I could have games going against numerous people simultaneously, and at my own pace. For the random games, I simply waited for the game to do the matching, and waited for my turn. The courses had different looks, different levels of difficulty/hazards and different scenery. To get the ball into okay, I simply long-pressed and pulled… sort of like creating the virtual motion that mimics how a pinball machine game is started. In true real-life fashion, the shortest distance between tee and chip was rarely a straight line; thus, using the boundaries as bumpers was almost a needed skill. --Tre Lawrence

Boardtastic Skateboarding 2

Boardtastic Skateboarding 2 from Perblue is a cool game that invokes the Tony Hawk in everybody. As a reboot of Perblue’s original skateboarding game, it has some big shoes to fill. It was a graphical feast, with fine looking 3D graphics. The developer did a good job with shadows and imagery, with realistic animations that mimicked real life skateboarding movements quite well. The skate environments all have realistically gritty feels to them, and frankly, I found it easy to enjoy how the game looked. There are several game modes to enjoy: By myself, I could do Ladder, for personal advancement, or stuff like Freestyle, Survival, Circuit or I could get into a Tournament. There was a multiplayer section as well. --Tre Lawrence

This Week at 148Apps: May 13-17, 2013

Posted by Chris Kirby on May 18th, 2013

We Are Your App Review Source


Need to know the latest and greatest apps each and every week? Look no further than 148Apps. Our reviewers comb through the vast numbers of new apps out there, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we've been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

Star Trek Rivals

Granted I’ve yet to watch either of the Star Trek reboot films (I know, I know), but I seem to recall there being something about Kirk and Spock not liking each other. Or rather, they have a kind of rivalry going on. Which is appropriate since Star Trek Rivals is all about going toe-to-toe with friends. And shoving their faces in the dirt with superior tactics. In a friendly way. Star Trek Rivals is essentially the Triple Triad mini-game from Final Fantasy IX with Captain Kirk, the Enterprise, and so on. For the unfamiliar that means a 3X3 grid and a bunch of cards with a number on each of their four sides. When a card is placed next to a rival’s, and it has the higher number between the two touching sides, that card is converted to the other side. The overall goal is to have dominion over more cards than the opposition by the time the grid is full. This is done by strategically placing cards so that they either block an opponent’s attempts at assimilation or take over their cards directly. --Rob Rich


Jawfish Poker

Jawfish Poker is Texas hold ‘em poker for the mobile generation. A tournament can be played in minutes against dozens and dozens of players. For those wanting a rapid-fire poker experience, this is worth checking out. Instead of sitting at a table against a multitude of players, all the matchups are heads-up against players in the same tournament. Betting has been simplified: there’s a steadily-increasing big and small blind, and the only options are to fold or to go all-in. This means that for every hand that is called, someone’s getting knocked out. It’s high-intensity poker all the time, all against real players. While the Texas hold ‘em rules remain the same, new challenges arise. Bluffing becomes a particularly risky strategy just because it’s only really possible to steal the blinds with the all-in-or-fold betting system. Thus, knowing which hands are good to bluff on becomes key because any hand could instantly be a life-or-death situation. --Carter Dotson


Disney's Story

With hardly a sign of animated talking animals, Disney's Story is a fairly mature storyboard creation app for those who want to combine their images to create their own tale. Immediately accessible, not much is needed to get started. Facebook sharing is there, requiring a quick log-in but it’s far from essential at first. Instead, users can get straight into the action by manipulating the images from their camera roll. Story divides these images, at first, into dates proving particularly useful for those collecting memories from a specific day. For instance, I looked for the date in which I got a new baby guinea pig and within moments, could create a collage of the memories of the first day for the piglet. --Jennifer Allen


Other 148Apps Network Sites

If you are looking for the best reviews of kids' apps and/or Android apps, just head right over to GiggleApps and AndroidRundown. Here are just some of the reviews these sites served up this week:

GiggleApps

Colours!

Colours! is an interesting, interactive color theory app that children and their adults will enjoy. I honestly did not expect much from Colours! as teaching children how to mix primary colors to create secondary shades is not an uncommon topic, so I was pleasantly surprised how complex this app can become. Colours! allows one to mix red, yellow, blue, white and black to form any color possible. A sponge is also included to use as an eraser – a nice touch. --Amy Solomon

Zoola Deluxe

Zoola Deluxe is a charming interactive animal app for babies and toddlers – a companion app to the popular Zoola, also reviewed at GiggleApps. Zoola Deluxe contains a nice variety of animals one can interact with. To start, tap on one of nine animals from either Farm, Safari or Forest animals. Babies will enjoy how chunky the areas for each animal to tap are, making this app intuitive for the youngest app users. Once a selection is made, listen to the animal’s name narrated as well as see the word on the screen. Also note the mild yet effective animated elements included as well as the sounds for each creature. This app also contains a nice variety of languages, always a nice touch. --Amy Solomon

Itsy Cars

Itsy Cars is a unique interactive app that allows children to build the race track of their dreams using a combination of thirteen pieces of track which are connected to create a track that one can drive a race car through. Four differently styled cars can be chosen, and then children will build their tracks with the tap of a finger, connecting pieces of track together. When complete, start the car down the track, tapping the “Turbo Button” when players want their car to go faster. The look of this app is highly computer-generated, with the use of many angles and bright yet not terribly unrefined colors – a style I am not always a fan of but which makes a lot of sense in this app. --Amy Solomon

AndroidRundown

Sonic the Hedgehgog

Sonic the Hedgehog is a classic, at least in the sense that it was the launching pad for a famous character. In reality, it’s a lot more like some bands’ first album: their later stuff is more refined, exploring their strengths better, to make for a better product. Such is the original Sonic game. Sonic 2 and 3 do a lot to make the series much better, so I must admit that when I heard that Sonic 1 was being remastered by Christian Whitehead and company a la Sonic CD, I was initially disappointed. But really, there was no reason to be: the tweaks and new features make this better. Sonic should be well-known at this point. Run, jump, fight Eggman’s robots and contraptions (though he’ll always be Dr. Robotnik to me), and avoid those darn spikes. This is the game that started the classic formula, including the most underappreciated part of the series’ gameplay: the complex levels and challenging platforming that comes from their multiple layers. --Carter Dotson


Prizm

How much muck could a muck chuck chuck if a muck chuck could chuck muck? Chuck the Muck is a cool entry from KizStudios that merges nice graphics with easy-to-learn gameplay and a familiar scoring method. Bob is the name of our protagonist in this one. A blob with attitude, Bob is described as a being with an appetite, and it seems to hunger for colored gems. It just so happens that these gems are not that easy to get to. Thus Bob’s job is to use the gooey stuff in his environment to solve the physics puzzlers that the the gem placements created. The basic tool was a stretchy, springy “muck” that I could manipulate to a degree. Using it as a trampoline of sorts, I could use my finger to direct Bob in a pre-determined trajectory. This helped me collect the gems for three start score. Missing a target or a landing could lead to Bob’s demise. The controls mostly involved dragging, pulling to release and tap and hold. --Tre Lawrence

Elements Battle

I can’t say that I expected much from Elements Battle. The name is about as unimaginative as it gets, the art looked pretty but uninspired and to top it off it’s freemium, which is a business model that I’ve never been entirely comfortable with. As it turns out though Elements Battle is substantially better than I expected. The core game is a lot like Puzzle Quest. The bulk of it is a series of puzzle battles on a grid where three or more identical symbols must be matched each turn. Those symbols correspond to elemental spells which get fired at an opponent once enough of them have been matched. The opponent does the same and the winner is the one with health left at the end. Outside of battles there are some basic RPG mechanics with quests to complete (though they all boil down to battles too), levels to gain and a store used to purchase additional spells and equipment. --James Rogerson

This Week at 148Apps: March 4-8, 2013

Posted by Chris Kirby on March 11th, 2013

We Are Your App Authority

Every week, the 148Apps reviewers sort through the latest apps, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we've been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

Photoshop Touch for phone (yes phone, not iPhone) is essentially the same app as Photoshop Touch for iPad, which Adobe released last year. Optimized for the iPhone 4S and 5, the same features are present, but the UI has been redesigned for the smaller screen. The app works well, but the small screen size is limiting, even for those of us with small fingers. Still, for Photoshop devotes, the integration of Adobe’s Creative Cloud makes it easy(ish) to start a project on one device and finish it later on another or import it – layers intact – to Photoshop proper on a PC. --Lisa Kaplan

[itmsapp: 589440659]

Console and PC/Mac gamers might recall the franchise, Mini Ninjas, the loveable if slightly too simplistic adventure game geared towards the younger end of the market. Unlike its older sibling, the iOS version doesn’t offer anywhere near as much exploration, instead focusing on a very popular genre: the endless runner. Players control Hiro, as he runs from left to right in his bid to rescue animals and survive as long as possible. Obstacles such as boulders and explosive barrels must be jumped over, while enemy ninjas must be taken out with a well timed tap of the attack button. A choice of two control methods are available, the default method involves tapping on the left hand side of the screen in order to jump, while the right hand side initiates an attack. It doesn’t feel quite as natural as it should, so I’d recommend switching to the other form which involves tapping anywhere to jump and a specific button to attack. --Jennifer Allen

[itmsapp: 577106023]

Just when it seems like it’s time to give up on a repetitive mobile gaming template, a game like Shadow Escaper comes along and makes up for the next months’ worth of uninspired clones. It’s not a reinvention of the endless runner by any means. However, it is such a beautiful, well-executed take on the genre that players will remember why it keeps sticking around. At the beginning of the Shadow Escaper players pick a creature of the night, either a boy werewolf or girl demon, and then have to guide them through daytime chases from fascist angels and other heavenly beings. Using the silky smooth controls, they’ll seamlessly go from sliding under gates to jumping over falling barrels to running down twisting town roads to even gliding over bodies of water thanks to the occasional power-ups. Players are also encouraged to gather energy during each run because once the sun goes down the characters change into their powerful night forms and unleash whatever energy they have back at the enemy. --Jordan Minor

[itmsapp: 587291971]

Since I’ve been playing games for the majority of my life on consoles, I’m fairly awkward and clumsy when it comes to playing them on a computer. Well, it’s mostly the action games. I just can’t adjust to the controls. This is why I never managed to play Capsized when it first came out. I tried, believe me I did, but the keyboard controls were too much for me. On the iPad, though? Much better. Even if it’s a little “floaty.” Stranded on a mysterious alien world, a lone space explorer must locate his surviving crew mates and survive long enough to get back home. Easier said than done when a decent portion of the planet is either carnivorous. Capsized+ takes all the exploration and combat of the original and reworks it to fit on the iPad. The virtual controls are similar to most twin-stick shooters with a few exceptions, so it shouldn’t take players long to acclimate to the new interface. Then they can use commendations earned through play to upgrade their arsenal, their jetpack’s fuel tank, or even unlock new suit designs. --Rob Rich

[itmsapp: 516387847]

Other 148Apps Network Sites


If you are looking for the best reviews of kids' apps and/or Android apps, just head right over to GiggleApps and AndroidRundown. Here are just some of the reviews these sites served up this week:

GiggleApps
I Need My Monster is an interactive storybook app based on the children’s book of the same name, now also including a few extras such as a memory-styled matching game and a “Simon” styled mini-game. I know this title well, as I Need My Monster is a story that is often read out loud at our local library’s story time, and when borrowing this book, the pages are worn from being enjoyed by many children. --Amy Solomon

Sofia the First: Story Theatre is a delightful, interactive app based on the children’s animated series on Disney Junior. We are not familiar with Sofia the First in our home so I did not have any expectations about this book. I am happy to say that I am very pleasantly surprised with what this app has to offer. The plot of this story is both very traditional but also has a modern sensibility to it as this tale opens up with Sofia’s mom marrying into a royal family. In this blended family, at first Sofia feels very out of place by becoming newly royal as well as not being treated very well by her new siblings – especially her step-sister. --Amy Solomon

Wildlife Jigsaw Puzzles 123 – Fun Learning Puzzle Game For Kids is a new puzzle app from GiggleUp, a wonderful developer with a hearty library of apps including a very nice selection of puzzle applications.
Wildlife Jigsaw Puzzles 123 is a delightful collection of seven scenes with themes such as Jungle Friends, Forest Critters, Desert Folks or Snow Buddies. --Amy Solomon

AndroidRundown

Wordsplosion from (Concrete Software) is a word guessing game that taxes the patience, gets fingernails bitten and raises blood pressure. In a good way. It was a pulse-racing game of pick five with a limited amount of tries set against a clock. To win, I had to take the opening hint (I got the first letter) and figure out the remaining four. A wrong guess or a time out counted as a try, so it kind of made sense to guess valid words with the hope of picking up a few more right letters. The correct letters were set aside even if I guessed a word that had them in the wrong position; to explain, if the correct word was “BURST” and I guessed “BRAWN” instead, the “R” was retained in a hold space above the guessing grid. In this way, it was possible to narrow down the alphabet and create a word scramble of sorts. I also got hints, and success yielded more hints. --Tre Lawrence

Platformers may be one of the oldest and simplest forms of video games; so it makes sense that they are the most widely auditioned game type on KickStarter. Even more common are the pixel art varieties because of their ease of production and popular appearance. What we have here for today’s KickStarter Spotlight is something that does not deviate too far from the formula, and yet still manages to impress. The project’s name is Another Castle, and the Mario references and similarities do not end there. The overarching plot of the game involves an intrepid, accidental explorer in a quest for some randomly chosen artifact; be it his girlfriend or a flaming sword. The game is very self-aware and makes it part of the story that it blatantly sends the player from castle to castle because, of course, the item is always “in another castle”. --Joseph Bertolini

[img id="sc03-180x300.png"]Zach Gage’s SpellTower is a game that is a long time coming to Android; released initially in 2011 (and winner of the 2011 Best App Ever award for word games, with a 2012 runner-up finish), two years later it’s now available for Android devices. The goal is to spell words on the board by connecting a line between letters that are adjacent horizontally, vertically, or diagonally. Forming a word eliminate the tiles on the board, the important thing being that the tiles will fall when a match is made. Thus, the game becomes not just about forming words, but about the interplay of the tiles as well. Thus, the game is more than just a word game, it’s a puzzle game as well. The game reportedly had its genesis in that the creators of another game, Puzzlejuice, described the game to Zach Gage and he made his interpretation of it, despite not being a fan of word games. --Carter Dotson

This Week at 148Apps: February 18-22, 2013

Posted by Chris Kirby on February 23rd, 2013

We Are Your App Authority

Every week, the experts here at 148Apps take on the hundreds of apps released weekly and take the time to sort through them, find the good ones, and write about them in depth. Isn’t that spectacular? A few lucky ones become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Here are a few excerpted notable reviews from this past week. Want to see all of them? Then be sure to hit our Reviews Archive.

Thanks to the advent of quality cameras on cellphones, we as a society take a heck of a lot more photos than we ever used to. The simplicity involved and the fact that everyone almost always has their phone on them, makes it all too easy to get very snap happy. What’s the best way of storing them, though? There’s so many different services, it can get complicated. Everpix aims to consolidate all the services together, enabling users to always be able to browse ALL their photos, not just certain groups of them. --Jennifer Allen

Major Magnet from PagodaWest Games is at once a celebration of the titles that influenced its creators, but it also exists as a fantastic original concept that works wonders on touchscreens. It’s simultaneously nostalgic, original, and fun, a winning combination. --Carter Dotson

Simogo has made a name on the App Store for themselves by creating stylish games that operate in a way that’s just a little bit different from the rest of the App Store. Year Walk is a haunting adventure that tells a strange story, seemingly influenced by Swedish folklore, that’s their best title yet. --Carter Dotson

Wrapcam is the newest photo editing app, but it’s not quite the same as the others. It does use a variety of filters, but these different filter options and effects are designed to let users wrap and roll pictures to create impressive photo art. It’s like taking a picture and wrapping it up in decorative paper or cloth. --Angela LaFollette

Within mere seconds of playing, Spunk and Moxie made me smile yet swear. Yes, it’s that kind of game. It’s entirely appropriate that cameos are made by characters from Spelunky, VVVVVV and Super Meat Boy, given they all share a similar level of difficulty. There’s even, currently, a $1,000 cash prize for unlocking all the stars! --Jennifer Allen

Other 148Apps Network Sites


If you are looking for the best reviews of kids' apps and/or Android apps, just head right over to GiggleApps and AndroidRundown. Here are just some of the reviews these sites served up this week:

GiggleApps
I am excited to introduce readers to a new maze app by GiggleUp, Preschool Maze 123. As the name may imply, is a delightful maze app for preschool children – a lovely companion app to their other lovely maze app, Toddler Maze 123. --Amy Solomon

I would never expect or encourage the iMarker and the Crayola Color Studio HD to take the place of coloring by hand with crayons on paper, but my son is quite interested in digital toys and tools. I am happy that he can continue to work on his pencil grip now while using this app, but I would love more apps or more material to be developed that would also work with the iMarker. --Amy Solomon

Sharing with Duckie Deck is a delightful role-playing app for toddlers which re-enforces how to be nice and share with others. --Amy Solomon

AndroidRundown

Rebuild is an interesting apocalyptic game from Sarah Northway that brings survival, end-times and zombies together in a fun, atypical way. It had the major zombie staples: zombies are running amuck, and I had to make it to a sealed off bastion of humanity, and guard against the undead that would just love to welcome us, uh, personally to their fold. Graphically, the developer did well to ensure that the zany artwork became a part of the gameplay, instead of distracting from it. There was a weird sort of bleakness to the abandoned All Mart that lent itself to the storyline. The hand-drawn art was from from unpleasant, and the game animations worked well. --Tre Lawrence

If I thought about some of the least sexy things that I could write this KickStarter Spotlight on, I would imagine that plastic screen protectors would be somewhere near the top. These are the things that nobody wants on their device and, in my opinion, something that really muddles the advantage in having a swift, crisp display. So, that aside, for me to take up an entire blog post about a screen cover it must be fairly incredible. All the latest advancements in Corning’s Gorilla Glass and similar products have ushered in a new wave of advanced smartphone screens capable of being ever sensitive as well as strong. Unfortunately, things do happen. Every smartphone owner, including your’s truly, has that story of the time that they dropped their phone a mere foot and ended up with that disheartening spider-webbed glass. While we might not be able to do anything about the glass in modern phones there is certain control over what goes on that screen. Enter Evolutive Lab’s Rhino Shield which, among carrying on the animal moniker trend, is by-far-and-away the most unbelievable protection that I have ever seen. --Joseph Bertolini

Vector is a side-scrolling running game based on the basics of parkour. It pitted me as an individual reluctant to conform to totalitarian regime in power, and with an understandable need to escape. I started by picking a location… the first of three (Downtown) was opened b default. Each level had its own appropriately named sublevels, which had to be unlocked. Actual gameplay jumped directly into the storyline, with a built-in tutorial (which is always a big plus for me). I had the bad guys after me as I jumped out of a building. Using swipes, I had to conform to my environment to elude an equally skilled establishment thug intent on preventing my escape. While running, there were goodies to collect, and tricks to learn. Prior to the action starting, I was given a trick or two to pull off, which determined moving on to higher levels. Coins collected could be used to open special moves, as could real cash. --Tre Lawrence

This Week at 148Apps: February 4-February 8

Posted by Chris Kirby on February 9th, 2013
iPad App - Designed for iPad

This week at 148Apps.com all eyes were still pointed at Firemint's upcoming Real Racing 3. Site founder Jeff Scott writes, "Sister site Pocket Gamer editor Richard Brown discovered that Real Racing 3 is showing up in Game Center. The good news is that means it’s been approved by Apple and it can’t be long before the release now. While it’s not out yet, this does bring up something interesting. Something I noticed in the Game Center achievements lends a little to the accuracy of rumors and theories I’ve been hearing that Real Racing 3 will be released as a free to play game.

Last week we took you through a three part series about the history of the App Store icon, Real Racing. Rob Rich covered the history and design of the first two games in the series. He also covered time-shifted multiplayer and other new features expected in Real Racing 3. An excellent series and well worth a read. One thing we didn’t cover is how the game will be monetized as it has yet to be announced. That monetization method is likely to have huge implications on how the game is received by the fans of the series."

Want more? Read more at 148Apps.

GiggleApps.com writer Amy Solomon contributed a review of Whack A Bone: "Whack A Bone is a wonderful app for iPad that is truly an educational delight, teaching about the anatomy of bones found in the human body.

Nicely sectioned into groups, users will learn about the bones that make up one’s core, such as cranium, sternum or vertebrae which is grouped here into three different categories – cervical, thoracic and lumbar, as well as the arm and leg bones, each consisting of its own section as well.

To play this pirate-themed anatomy game, place the bones from the different sections back to their rightful places inside a skeleton with the direction of a talking parrot whose attitude kids will find witty and fun."

Read all about Whack A Bone at GiggleApps.

And what week would be complete without a KickStarter Spotlight on AndroidRundown.com. This week, writer Joseph Bertolini focuses on Freedom Planet: "It has been a while since we have really taken an in depth look to one of the fields in which KickStarter has benefited the most; indie game developers. As most everyone knows, indie game sales have exploded over the last few years; bolstered by better distribution methods like Steam and a more willing Sony and Microsoft. It goes without saying that a strong indie market is one of the most important factors to a great gaming industry. Recognizing this, our choice for this week’s KickStarter Spotlight is Freedom Planet, a game that will harken strongly back to the days when Sonic and MegaMan were dominating the console market."

Follow up on this Kickstarter Spotlight on AndroidRundown.

Another week down, but another one right around the corner! Keep track of the latest happenings by following us on Twitter, Facebook and Pinterest. You'll be glad you did! See you next week.

This Week at 148Apps: January 28-February 1

Posted by Chris Kirby on February 2nd, 2013

Lots of fresh new content this week at 148Apps.com, including a three part series tracking the history and development of Firemint's Real Racing series. Rob Rich writes, "The soon to be released Real Racing 3 is on a lot of iOS gamers’ minds these days, especially many of us here at 148Apps. Because of this we thought it would be a good idea to recap the series. In fact, we might have gone a bit beyond that and created a trilogy. First we’ll be taking a look at the series’ history and the history of Firemint, the Melbourne based studio that created the series. After that we’ll be taking a look at the design factors and what when into creating the first two Real Racing titles as well as a little of the third. And in the third part of this series, we’ll take a look at the new Time Shifted Multiplayer found in Real Racing 3."

Read Part One, Part Two and Part Three at 148Apps.


GiggleApps.com traded in the racing wheel for a stethoscope, as Amy Solomon reviewed Doctor Cat: "Doctor Cat is a cute children’s app allowing users to use different medicines to treat animals.

This app is bright and colorful, with a simple and sweet narrative about a cat finding a lost doctor’s bag and using its contents to treat creatures in need."

Find out more about this delightful new app for children by visiting GiggleApps today.

And we close out our weekly tour of sites by checking in on the latest KickStarter spotlight on AndroidRundown.com. Joseph Bertolini writes, "It is amazing how many times I leave my phone in the car or forget to bring my keys out with me. Consolidating these two would be a dream and there are a few solutions available but their effectiveness is very questionable. One of the more complete and involved KickStarter projects that we have spotlit here, Intellacase is a smartphone case that incorportes within it a key fab for any modern car with keyless entry. While this does nothing for most car owners who still reside in the land of metallic gateways, a growing number of affordable cars are adopting the keyless ignition as a viable offering. Certainly for anyone who has a car that utilizes keyless technology this is an incredibly attractive opportunity. Image going out on the town, with the increasing prevalence of NFC payments, and being able to bring just a phone which has access to both wallet and car access."

Read more about Intellacase at AndroidRundown.

Another week down, but oh so much more to report in the coming days and weeks! Keep track of the latest happenings by following us on Twitter, Facebook and Pinterest. You'll be glad you did. See you next week kiddies!

This Week at 148Apps: January 21-25

Posted by Chris Kirby on January 27th, 2013
+ Universal App - Designed for iPhone and iPad

This week at 148Apps.com, site founder Jeff Scott interviewed Kevin Dent, creator of P4RK: The Game Achievement Network. Dent says, "So right now gamers on mobile can engage in different rewards platforms, most of these firms reward gamers for having “moments” I am not making this up. Once you hit that “moment” you get a bag of Pop Chips etc. Now I am sure there are people that enjoy Popchips! P4RC is different in that we go in altogether different direction. We created a platform where gamers accumulate points regardless of whether they have their “moment” or not. With those points they can spend them on whatever they want, we are empowering the rewards business.

They are your points, it’s your choice and they are your rewards.

Also we do not cap the points so you can go big, medium or small; they are your points."

Read more about P4RK at 148Apps.

At GiggleApps.com, Amy Solomon reviewed another game from the celebrated PBS Kids series Martha Speaks: "Martha Speaks Story Maker opens with a series of questions for the players about the story they would like to create – be it characters, locations or items of interest to be used in their own fun and creative adventures. These choices are then used in a creative and fun story and there are enough variables to choose from that each story can easily be different from the last and can be stored in this app’s library to be enjoyed in the future."

Find out more about Martha Speaks Story Maker at GiggleApps.

And our AndroidRundown.com KickStarter spotlight of the week was for Trellie. Joseph Bertolini writes, "Enter the Trellie, a metallic key chain that attaches to the outside of any woman’s purse and has two lights that illuminate and blink when ever the connected phone is receiving or has missed a call. This really does two things because, especially at night, the blinking will be a great visual alarm as well as something that lets the user dig into their bag and check their phone less. This secondary use really does free up social situations and keeps the user engaged in the people around them instead of constantly rummaging through their purses."

Read more about this new device on AndroidRundown.com.

Thus ends the week that was, but there's a great big beautiful tomorrow right around the corner. Join us for the latest app news, reviews and more, and keep track of everything by following us on Twitter, Facebook and Pinterest. See you next week!

This Week at 148Apps: January 14-18

Posted by Chris Kirby on January 21st, 2013
+ Universal App - Designed for iPhone and iPad

This week at 148Apps.com, we took a closer look at what may be the future of Disney Interactive Entertainment: Disney Infinity. Site founder Jeff Scott writes, "Disney Infinity will be a multi-property, multi-platform exploration game which will let you can combine various Disney characters and worlds to use your imagination to the fullest. It will be a combination of real world toys and video games, similar to Skylanders, but taken to the extreme. For example, in Disney Infinity you can answer the question: who would win a race between Lightning McQueen from Cars and Dash from The Incredibles?

This is both good and bad news for iOS users. While the mobile part of Disney Infinity will be initially limited to so-called support apps, it will evolve over 2013 to a full Disney Infinity platform, though we are still trying to get details on that."

Want to know more? Read Jeff's full rundown at 148Apps.

Over at GiggleApps.com, Amy Solomon reviewed My Beastly ABCs, saying, "I really appreciate not only the colorful look of this app, complete with wonderful illustrations and mild animated moments containing both a vintage sense of style as well as a modern look and feel, but also the pitch-perfect use of suspenseful, jazzy music and perfectly realized narration by celebrated voice-over artist Jim Dale as well."

Read the full review at GiggleApps.

And what week would be complete without a new KickStarter spotlight from AndroidRundown.com? Joseph Bertolini writes, "I just wrote an app review about an app that really helps me keep my life organized called Catch Notes. In that post I talk about the struggles I – like millions of other people – have with remembering events and to-do items. Apps in this space are generally very similar and are just slightly different iterations of the same thing; the idea stays consistent and there is very little motivation to pay attention to them. This is most apparent when trying to work on bad habits or trying to start new good ones. This is not going to be a cheesy New Year’s post, but the best way to change for the better is to work on the small things instead of trying to make large drastic changes. Since the biggest problem with existing apps is that there is a lack of motivation to continue checking them, and the medium that has most mastered this addictive motivation are video games, it was only a matter of time before there was a hybrid love-child of the two. This chimera is one of the more creative KickStarter projects we have done here, and it is called HabitRPG."

Intrigued? Read the rest at AndroidRundown.

And that just about wraps up the week. But have no fear; yet another week is near. Check us out on Facebook, Twitter and Pinterest for the latest in new app reviews and more. See you next week!

This Week at 148Apps: December 17-21

Posted by Chris Kirby on December 24th, 2012

'Twas the week before Christmas, and as everyone knows, Jeff Scott listed sale apps and watched that list grow: "As another year draws to a close, millions of people will find iOS devices and iTunes gift cards waiting for them under the tree. That means lots of people looking for apps and games to download and that means it’s time for a HUGE sale. This year does not disappoint with tons of apps and games on sale and a ton going free for Christmas week.

If you enjoy this list, feel free to tweet or share this post on Facebook.

Here are our picks from the best of the best apps and games on sale. And as a reminder, you can always find the latest apps and games on sale at our iOS Price Drops page."

Read the full list at 148Apps.com.


Then away to GiggleApps we ran with a dash, and checked in with Amy Solomon, who had this news flash: "The Night Before Christmas presented by One Hundred Robots is a personal favorite retelling of the classic holiday story of the same name.

If one were to check iTunes, one could find multiple apps adapting this traditional Christmas story, and this app is a top choice of mine for a few reasons.

Although I am not always a fan of computer generated animation, especially when it boasts a 3D effect.
I do, however, love the bright, colorful and wonderfully stylized look of this computer-generated app, with interesting photographic elements and textures along with a 3D look for a very interesting visual experience. There is a wonderful use of perspective, and the placement of that would be the camera if one were shooting live action as well, as quick camera movements highlights the benefits of working with computer graphics."

Read Amy's full review at GiggleApps.com.

Then at last we arrived at AndroidRundown, to see what was new in KickStarter-town: "Stands for smartphones are a very usual kickstarted project because they are all generally very simple and relatively cheap to make. We have done a few here for this blog post, and I was trying to stay away from them, but after seeing the crazy look of this week’s KickStarter Spotlight project I had to do it. This week I am showing off Simply Amplified’s Symphony Shells. They are 3-D printed phone stands that are shaped like real-life oceanic shells. They come in three separate forms, the urchin; small and spiked, the murex; arched and pointy, and the nautilus; square and twisting. All can be done in a very colorful and ornate tie-dye pattern or simply come in a solid or di-chromatic color scheme. My initial favorite is the nautilus simply because of its epic size and crazy spiky, square spiral. These really are very beautiful designs and any of them would display a smartphone with style and aplomb."

Read more about Symphony Shells at AndroidRundown.com.

So rest and relax, and don't even flitter - you can always find us on Facebook and Twitter. And when you wake from your drowse and your long Christmas naps, don't forget to check in with 148Apps.

This Week at 148Apps: December 10-14

Posted by Chris Kirby on December 16th, 2012

This week at 148Apps.com, site editor Rob LeFebvre examined why mobile games just don't seem to have as much depth as their console brethren. He says, "Should gamers expect the same experience on mobile devices as on console? Probably not–but that may be changing. Michael de Graaf, the producer for the mobile version of Need for Speed Most Wanted, feels that the difference between console and mobile is narrowing. “At the moment, consoles still have an edge when it comes to raw power but that gap is narrowing,” he told us, “and we’ve seen possibilities continue to expand on mobile. The current quality of screens we are seeing and new form factors are increasing the quality and diversity of experiences that gamers can now have on a mobile device.”

Nick Rish, vice president of mobile publishing for EA, believes that comparing the two is futile. “There is something very immersive about holding a device 10 inches from your face,” he said, “putting on headphones and enjoying a game like Need for Speed Most Wanted while on your lunch break … It’s tough to say one platform provides a better consumer experience than the other; gaming is in the eye of the beholder.”

“Mobile gaming grew from very basic flash games we all’ve been playing on web browsers,” said Przemek Marszal, art director at 11 bit studios, the developer behind the Anomaly Warzone series. But that’s changing, he said, noting that even a hard-core indie developer like John Carmac sees the potential of iOS gaming.

Read the full post at 148Apps.

Over at GiggleApps.com, writer Amy Solomon got back to nature with her review of Scholastic First Discovery: The Forest: "Scholastic First Discovery: The Forest for iPhone is an impressive adaptation of the printed non-fiction title “In the Forest” A First Discovery Look and Learn Book from Scholastic. A version of this app is also available for iPad.

The Forest is an impressive application about nature, with wonderfully bright colors and robust details on each page bringing the sights of forests to devices. Instead of text that one would read, this app consists of very good narration that leads children through interactive exercises that will teach them a lot about the forests of North America.

Six chapters are included that cover a lot of ground, such as learning about both deciduous and coniferous trees, tapping leaves or branches to learn about the trees they belong to, also allowing children to drag these realistic bits of foliage around the screen."

Read Amy's full review at GiggleApps.

Last up, AndroidRundown.com writer Carter Dotson was happy to announce that one of our favorite games, Punch Quest, is coming to Android: "Android, get ready to start punching. Punch Quest is coming to Android very soon. The culprit? Noodlecake Games, who have made a habit (or a business model) out of releasing and supporting iOS-to-Android ports. Punch Quest combines and endless runner with beat ’em up gameplay, as players run through a dungeon, punching and uppercutting the foes they come across. Coins can be earned to be spent on new skills, power ups, and hats. Sweet, sweet hats."

Read the full story on AndroidRundown.

And we've cleared yet another week in 2012. Join us next weekend for another recap of the latest and greatest news from the week that was - and make sure to follow us on Twitter, Facebook and Pinterest for the latest info on the hottest apps. Now go get the rest of your holiday shopping done!

This Week at 148Apps: Dec 3-7

Posted by Chris Kirby on December 9th, 2012
iPad App - Designed for iPad

This week at 148Apps.com, site founder Jeff Scott took a closer look at the new studio and game from Aurora Feint co-founder Danielle Cassley: "It’s been a long time since we’ve heard from Danielle Cassley. Please indulge me in this short trip down memory lane. Ms. Cassley is one of the co-founders of Aurora Feint. Aurora Feint was our first app review way way back in 2008 here at 148Apps. Sadly, the Aurora Feint games have been removed from the App Store probably due to their reliance on the soon to be shutters OpenFeint. They were and interesting part of the App Store history and will be missed. Aurora Feint the games company eventually became OpenFeint the social game network service as the demand for the social backend built into Aurora Feint became the focus. A couple years later, in April 2011, after great success, OpenFeint the company was purchased by GREE.

Ms. Cassley has always struck me as a superstar seemingly held back by other forces like corporate structure. Much like her co-founder of Aurora Feint, Jason Citron who started his own company recently, she has now started a new game studio to help build the games she wants to see made. The first game from her new company, Red Bird Studios is a joint venture with Velvet Architects and is titled Avengees.

Want to know more? Read the full article on 148Apps.

GiggleApps.com got revolutionary this week, with a review of Ansel & Claire: Paul Revere's Ride. Amy Solomon writes, "Ansel & Clair: Paul Revere’s Ride is a splendid educational app for iPad 2 and beyond that does a thorough job of explaining the American Revolution and the details of Paul Revere’s ride.

Ansel & Clair: Paul Revere’s Ride is a new app in a series of Ansel & Clair apps that revolves around intergalactic travelers Ansel, a travel photographer from planet Virtoos and Clair, the Virtoosian robot who accompanies Ansel to Boston at the start of the American Revolution to take historical photographs used to teach other Virtoosians distant history."

Read the full review at GiggleApps.

And finally, AndroidRundown's KickStarter Spotlight this week was for iGloLED. Joseph Bertolini says, "While it may not be the cheapest, probably the fastest and easiest way to spice up any basement or outside area is to add colored lights. We’ve looked at KickStarter projects in the past that are WiFi enabled smart LED lightbulbs, but these are very expensive per light and only illuminate a small circular area. The other solution is to use LED strips, those long single row ropes of LED’s that can easily be hidden under a bar or inside an entertainment system. Now, I have looked around the internet before for these and buying one is actually a lot more expensive then it initially seems because they have to include their own power adapter and most of them cannot be wirelessly controlled or change color. As you can probably guess, this is exactly what this weeks project, iGloLED does. Like most of our KickStarter projects this operates via WiFi and includes a host of options for customizing the color. If that is not enough there will also be an available SDK which means that this bad boy is open to the public and all of their programming brilliance."

Find out more about this potential product at AndroindRundown.

Another week down, and only 15 shopping days remain this holiday season. Before you give the gift of apps, check all of our sites for the latest news, reviews and more - and be sure to follow us on Twitter and Pinterest, and Like us on Facebook to get the latest updates right when they happen. See you next week!

This Week at 148Apps: November 26-30

Posted by Chris Kirby on December 2nd, 2012

This week at 148Apps.com, we got to known iOS developer Lady Shotgun. Jennifer Allen writes, "Doing things a little differently from the rest, Lady Shotgun considers itself as a co-operative of freelance game developers, with the team working remotely from each other rather than through a central office. It might be unorthodox but this team is made up of folks with some extensive experience in the game industry. Uniqueness continues through the fact that Lady Shotgun is made up, predominantly, of female game designers and coders with men forming the minority here."

Read the full interview at 148Apps.

GiggleApps.com headed to work for a review of the unique Grandpa's Workshop. Amy Solomon says, "Grandpa’s Workshop is a fun interactive app which teaches about the tools found in a workshop as well as learning about simple math concepts.
I really enjoy how this app works, as a fun older gentleman walks children through workshop-related activities such as identifying tools, painting different projects or mending broken objects jigsaw style.

Simple math-related activities are also included such as using a tape measure to measure boards, cutting boards into fractions such as halves or quarters, choosing the correct number of screws or other parts grandpa needs as well as a spot-the-difference section involving tools that may be similar or different."

Read Amy's full review at GiggleApps.

Finally, AndroidRundown.com's KickStarter spotlight this week was for the BlueTube Amplifier. Joseph Bertolini writes, "Being a sort of audiophile I appreciate the sound of a classic tube amplifier and I recently just started re-downloading my favorite albums as lossless FLAC files to preserve that original sound quality. Looking around the market today, it is really a sad time for those who really care about the quality of their music as cheap parts are appearing from overseas and there is a resulting flood of bargain Bluetooth speakers and docks on the market. These sound terrible, and combined with the super-compressed audio files that the average user has in their music collection music really has taken a technological step backward at a time when there has been nothing but technological advances. Well, audiophiles and smartphone owners rejoice because I have discovered our savior and it does not come from the likes of Sony or any large corporation. Meet the BlueTube Bluetooth Tube Amplifier, and built out of solid cherry and walnut hardwood it promises to look as great as it sounds."

Read Joseph's full article at AndroidRundown.

Thus ends November, but that means December fun is just getting started. Join us on Twitter, Facebook and now on Pinterest for the latest news, reviews and more. See you next week, true believers.

This Week at 148Apps: November 19-23

Posted by Chris Kirby on November 26th, 2012
+ Universal App - Designed for iPhone and iPad

This week at 148Apps.com, we turkey trotted our way into Thanksgiving and the holiday season with a tremendous list of apps for sale, courtesy of site founder Jeff Scott: "Black Friday is the biggest sale day of the year for the big box stores. And the same is true for the App Store. But the good thing about the App Store is there’s virtually 0% chance of getting trampled while trying to get that $39 laptop everyone is racing for.

This week and into Monday we’ll likely see hundreds of iOS games and apps on sale at some really great prices. We’ll be updating this post frequently through Monday with the best of the sale apps and games."

Want to know more? Read our full Price Drop list at 148Apps.

The holiday spirit continued at GiggleApps.com, with Amy Solomon's review of Wombi Toys: "Wombi Toys – a toy workshop for kids is a new interactive app that my son is really enjoying.

My son always get so much out of immersive role-playing apps, be it mini-games or more open-ended adventures which allow my son to cook for animals, plant a garden, pretend to be a doctor, fix a car or play tea party.

For those parents who know exactly the genre of app I am talking about, it is worth getting to know Wombi, a Swedish developer with a wonderful sense of style.

They have developed a series of really fun jigsaw puzzles of different themes and other apps that I have also enjoyed, so I was super-excited for the release of Wombi Toys – a toy workshop for kids which allows children to play toy-themed mini-games, building or fixing a very nice variety of toys such as wind-up car, painting alphabet blocks or using a hand pump to inflate a ball as each of these games are cute and fun, tactile as well as intuitive."

Get your child into the toy workshop and read Amy's full review at GiggleApps.

Finally, AndroidRundown.com writer Carter Dotson shared some unfortunate news: One of the biggest names of the early days of touchscreen mobile gaming is about to finally fade away: parent company GREE is shutting down OpenFeint, effective in December.

OpenFeint may not be as fondly remembered on Android as it is on iOS. It was the first real service to provide leaderboards and achievements, a much-desired feature. However, the platform failed to expand upon that core functionality once Game Center kicked in and became ubiquitous; while features like cloud saves were implemented by OpenFeint (and seen in games like INC which provided cross-platform saves) they never took off with developers or the public. However, the service was still purchased by GREE, and has been languishing recently as it transitions in to the GREE Platform."

Read Carter's full report on AndroidRundown.

And, as the tryptophan kicks in, we bid you a fond adieu this week. But make sure you keep track of all the latest sales, contests, reviews and news items by following us on Twitter and Facebook. See you next week. Gobble gobble.

This Week at 148Apps: November 5-9

Posted by Chris Kirby on November 12th, 2012
+ Universal App - Designed for iPhone and iPad

This week at 148Apps.com, we got into the holiday spirit with a review of a gadget that might be on many people's wish lists this year - the iRig Keyboard. Site editor Rob LeFebvre writes, "IK Multimedia might be trying to take over the music peripheral world. The company has a wide range of apps, instruments, and support items that could, in theory, be used to build a band entirely out of iOS instruments. The latest offering from this prolific manufacturer is titled iRig Keys, a super portable iOS keyboard with 37 velocity-sensitive keys, modulation and pitch wheels, low power consumption, and core MIDI compliance. The iRig is aimed at the portable musician, the composer on the go, the backpack virtuoso, and as such, it succeeds brilliantly."

Think you might ask Santa for this? Check out Rob's full review at 148Apps.

The upcoming holidays were also on our minds at GiggleApps.com, as Amy Solomon reviewed Ice is Nice: All About the North and South Poles. Amy says, "As the name may suggest, Ice Is Nice does indeed give a lot of great information about the earth’s North and South Poles, as well as animals found in these areas that children and their adults will enjoy a great deal.

As with the other titles from this series, go on an adventure with The Cat in the Hat, Dick and Sally as well as Thing One and Thing Two, who are all here to learn such topics as the harsh temperatures found at the Poles or why there are six months of darkness or perpetual sun."

Learn more about the poles in Amy's review on GiggleApps.

Finally, 148Apps.biz writer Carter Dotson explored the improvements made in Tapjoy's latest SDK: "Mobile advertising service Tapjoy has announced version 9.0 of their SDK for iOS and Android. The purpose of this update is meant to expand out and improve their current set of features to improve user engagement with their ads, and to integrate daily rewards, a popular feature that developers can now easily implement. These are meant to provide advertisers ways to developer targeted ads in a better way, and for developers to generate revenue even from non-paying users through incentivized ad viewing, service signups, and app installs."

Want more info? Read all about it at 148Apps.biz.

And that sets us up for a week of pre-Thanksgiving hysteria here in the States. Join us on Twitter and Facebook to keep track of holiday app sales, news and reviews across all of our sites...and do yourself a favor and start thawing that turkey now.

This Week at 148Apps: October 22-26

Posted by Chris Kirby on October 29th, 2012

This week at 148Apps.com, the crypts went creak and the tombstones shook as we got ready for Halloween. Site editor Rob LeFebvre helped kick the season into gear with his overview of Halloween-related apps: "While Halloween night is actually this coming Wednesday, many of us will be out and about this weekend engaging in some costumed fun, no doubt. What better way to gear up for a weekend full of apple bobbing, costume wearing, or several other activities of horror-themed debauchery than to grab a few Halloween-flavored games for your weekend fun?

To help, we’ve pulled together a list, with the help of the kind folks over at Touch Arcade and Pocket Gamer, of spooky sales, awfully-free apps, and spooktacularly updated apps and games for your viewing and downloading pleasure. Don’t blame us, though, if you binge on too many apps and end up feeling nauseous. Consider yourself warned."

Get the full list of games and apps at 148Apps.


The Halloween fun continued at GiggleApps.com, where Amy Solomon reviewed Henry's Spooky Headlamp. She writes, "Henry’s Spooky Headlamp is a nice universal interactive game for toddlers where players drag their finger around a darkened screen, as this movement will move a spotlight around the page as if coming from main character Henry’s flashlight. Use this light to search the page for the items seen at the top right of the screen.
Suspenseful music also included, effective in creating a mood appropriate for Halloween, but it is nice that the items one is looking for, such as a candle, scarecrow or jack-o-lantern are not scary, keeping this app appropriate for the toddlers and early preschoolers who will enjoy this app."

Read Amy's full review at GiggleApps.

And not to be left out of this monster mash, Trevor Dobrygoski at AndroidRundown.com reviewed Stupid Zombies 2, saying, "With Halloween right around the corner, seems like more zombie games are coming out. Stupid Zombies 2 is a fun zombie game that’s not quite a physics-based game and it’s not quite a puzzle game. What I mean is, the zombies are just standing there (in the beginning). To shoot zombies use walls to ricochet off bullets to reach zombies."

Read Trevor's fullreview at AndroidRundown.

Scared yet? Just wait till Halloween rolls around! Until then, keep checking in on us through our Twitter posts and Facebook pages. We promise to always give you the latest news, reviews and contests. Until next week, try not to get too many rocks in your trick or treat buckets!