Zerg Must Die! Review
Price: $2.99
Version: 1.0.0
App Reviewed on: iPhone 5
Graphics / Sound Rating:





User Interface Rating:





Gameplay Rating:





Re-use / Replay Value Rating:





Overall Rating:





Zerg Must Die! is classic tower defense for the most part. Players can pause the action to fiddle around, speed things up, and upgrade to their heart's content. Many of the towers are familiar, such as missile launchers and standard machine guns. However there are a few differences to the formula such as tower upgrades taking a second or two to complete, leaving the tower inoperable for that time. Enemies reaching the base also have to grab up to ten glowing orbs and carry them back to the entrance in order to actually damage the base, and if they're destroyed before they can escape the orbs will drift back into place on their own.
There’s some awkwardness to the animations in Zerg Must Die! but overall it looks pretty good. Despite a few seemingly missing animation frames the turrets, bugs, and environments themselves sport a surprising amount of detail. I also really liked the orb mechanic. It gives players an extra chance to succeed, assuming they can kill all the bugs before they fire-line their precious cargo to the exit, but it in no way makes things too easy. Especially if there's a particularly long line of critters ready to pick up the "ball" as soon as it's dropped.
Zerg Must Die! is an unexpectedly solid tower defense game that relies way too much on shady name-dropping. On the one hand I feel like it's worth checking out for fans because it's actually a pretty good game. On the other hand it's nowhere near as good as the games it tries to compare itself to.