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	<title>Comments on: Strongholds</title>
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	<description>iPhone and iPod Touch Application Reviews and News</description>
	<lastBuildDate>Fri, 20 Nov 2009 22:18:56 -0800</lastBuildDate>
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		<title>By: Ashenebal</title>
		<link>http://www.148apps.com/reviews/strongholds/comment-page-1/#comment-1876</link>
		<dc:creator>Ashenebal</dc:creator>
		<pubDate>Sun, 31 May 2009 04:39:15 +0000</pubDate>
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		<description>Update 1.5 is available!</description>
		<content:encoded><![CDATA[<p><!-- google_ad_section_start -->Update 1.5 is available!<!-- google_ad_section_end --></p>
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		<title>By: Ashenebal</title>
		<link>http://www.148apps.com/reviews/strongholds/comment-page-1/#comment-1775</link>
		<dc:creator>Ashenebal</dc:creator>
		<pubDate>Tue, 26 May 2009 02:58:26 +0000</pubDate>
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		<description>Update 1.5 with many features submitted to apple and waiting for approve.</description>
		<content:encoded><![CDATA[<p><!-- google_ad_section_start -->Update 1.5 with many features submitted to apple and waiting for approve.<!-- google_ad_section_end --></p>
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		<title>By: GaiaIllusion</title>
		<link>http://www.148apps.com/reviews/strongholds/comment-page-1/#comment-1727</link>
		<dc:creator>GaiaIllusion</dc:creator>
		<pubDate>Fri, 22 May 2009 20:44:50 +0000</pubDate>
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		<description>I read through the review and I believe it&#039;s an honest opinion of the app at it&#039;s current state. When I first played the game I had the same thoughts, because it was too easy to win, however I decided to challenge myself with conditions of never winning by nuclear launch but rather winning by destruction to 0HP. And this can bring some enjoyment once you realize that the AI becomes annoying by repairing all the time.&lt;br&gt;Interesting enough, at the current time of this post the next version of Strongholds is already under review by iTunee according to Ashenebal (one of the devs for this app) on Toucharcade forums, and it addresses some of the main concerns that were raised. There will  be multiplayer and custom settings, as well as a few difficulty levels for the AI.&lt;br&gt;Strategy games differ for everyone, and my word is that if you like turn based strategy, chances are you&#039;ll like Strongholds.&lt;br&gt;&lt;br&gt;I now eagerly await v1.5 to be released. :)</description>
		<content:encoded><![CDATA[<p><!-- google_ad_section_start -->I read through the review and I believe it&#39;s an honest opinion of the app at it&#39;s current state. When I first played the game I had the same thoughts, because it was too easy to win, however I decided to challenge myself with conditions of never winning by nuclear launch but rather winning by destruction to 0HP. And this can bring some enjoyment once you realize that the AI becomes annoying by repairing all the time.<br />Interesting enough, at the current time of this post the next version of Strongholds is already under review by iTunee according to Ashenebal (one of the devs for this app) on Toucharcade forums, and it addresses some of the main concerns that were raised. There will  be multiplayer and custom settings, as well as a few difficulty levels for the AI.<br />Strategy games differ for everyone, and my word is that if you like turn based strategy, chances are you&#39;ll like Strongholds.</p>
<p>I now eagerly await v1.5 to be released. <img src='http://www.148apps.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> <!-- google_ad_section_end --></p>
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		<title>By: Ashenebal</title>
		<link>http://www.148apps.com/reviews/strongholds/comment-page-1/#comment-1722</link>
		<dc:creator>Ashenebal</dc:creator>
		<pubDate>Fri, 22 May 2009 15:33:07 +0000</pubDate>
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		<description>UPDATE V1.5 submitted and waiting for approve from Apple.&lt;br&gt;It contains:&lt;br&gt;- Added new game mode - &quot;custom game&quot; with adjustable initial conditions and the conditions of victory&lt;br&gt;- Added detailed game statistics&lt;br&gt;- Added ingame &quot;exit to main menu&quot; button with clock&lt;br&gt;- AI was improved. Now, he thinks before making a move.&lt;br&gt;- Added choise of difficulty (Easy, Normal)&lt;br&gt;- Added online leaderboard&lt;br&gt;- Added winloss counter&lt;br&gt;- Added text warnings when nuke is ready to launch (stronghold construction complete)&lt;br&gt;- Added OS 3.0 support&lt;br&gt;- Intro sound now can be switched-off by hardware switcher&lt;br&gt;- fixed 2 wrong descriptions in cards&lt;br&gt;- fixed spelling error in a final scene message&lt;br&gt;&lt;br&gt;Ash (iDiwo team PM)</description>
		<content:encoded><![CDATA[<p><!-- google_ad_section_start -->UPDATE V1.5 submitted and waiting for approve from Apple.<br />It contains:<br />- Added new game mode &#8211; &#8220;custom game&#8221; with adjustable initial conditions and the conditions of victory<br />- Added detailed game statistics<br />- Added ingame &#8220;exit to main menu&#8221; button with clock<br />- AI was improved. Now, he thinks before making a move.<br />- Added choise of difficulty (Easy, Normal)<br />- Added online leaderboard<br />- Added winloss counter<br />- Added text warnings when nuke is ready to launch (stronghold construction complete)<br />- Added OS 3.0 support<br />- Intro sound now can be switched-off by hardware switcher<br />- fixed 2 wrong descriptions in cards<br />- fixed spelling error in a final scene message</p>
<p>Ash (iDiwo team PM)<!-- google_ad_section_end --></p>
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