Version Reviewed: 1.0.1
Device Reviewed On: iPhone 5
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Soul Savior is one of those "just one more go" games. It's an Endless Runner of sorts, but it has a little more going for it, and that bit extra ensures that it's a tempting proposition when there's five minutes spare.
Players control a former angel called Terokan, as they attempt to save many souls while avoiding even more demons. What that means for the player is that they'll be flying through the skies, collecting the souls scattered across the screen, while dodging some rather unpleasant looking demons.
Controls are key here, so it's fortunate that there's a choice of two methods. Players can opt for tilt based or relative touch, with taps on either side of the screen dictating the direction. I found the latter more responsive and accurate, but the tilt method still works quite well.
Besides dodging demons, Soul Savior has an extra card up its sleeve in the form of attacks. Akin to a vertical shooter, Terokan can pick up power-ups that allow him to shoot through the opposition. It's an automatic firing mode, but it adds a dash of excitement to an otherwise typical title. Other power-ups allow him to fly through the air much faster for a brief time, as well as attract souls towards him. Boss fights also emerge, requiring plenty of dodging before approaching the monster in order to hit it a few times and destroy it.
As is often the way with Endless Runners/Flyers, Soul Savior has an upgrade system as well as a mission list to keep players keen for more. In-app purchases are available for those wanting to buy souls, but I found it wasn't really needed. Soul Savior is a pretty generous game in terms of the amount of souls it offers, and upgrades are reasonably plentiful.
Soul Savior might not be the most original of titles by any means, but it's pretty fun. Offering that "one more go" mentality goes a long way within this genre, and Soul Savior seems like a game deserving to stick around on most players' iOS device.