Developer: Gaijin Entertainment
Price: $2.99
Version Reviewed: 1.0
App Reviewed on: iPhone 3GS
Graphics/Sound Rating: ★★★★½
Game Controls Rating: ★★★★½
Gameplay Rating: ★★★★☆
Replay Value Rating: ★★★★☆

Overall Rating: ★★★★½

Despite its generic name, Fantasy Conflict has a lot on offer largely due to its humorous approach to its story. The premise is fairly simple: the dwarves have stolen a crystal that stops all the clocks! Time to get it back. While the writing can be skipped over without really missing anything, it’s that one small thing that adds a bit extra to the entire package of what is otherwise a fairly standard and polished RTS for iOS.

Tap on a castle and it will send half of its troops to attack, or double-tap and it will send them all; fairly simple, fairly standard, but it works for what Gaijin is attempting to create as a whole package. Particularly as each level has its own design not just in distance (and spells that can make that distance a crawl), but in the paths that each base can take. There are even levels designed around having air support and being able to fly anywhere on the map, which comes with its own set of dangers and tactics. What Gaijin manages to do with its spells, troops, and pathways is create a fairly simple, easy-to-use interface that further adds some small amount of complexity.

Though it is never too complex, with some later levels requiring more of a focus on speed and relying on proven tactics. This would be great for a short session here or there, or if grinding is a particularly fun pastime. Thankfully, the levels of upgrades possible to be purchased on spells and amulets need not be attained by constantly running the story over and over, as there exists a survival mode to test out some different scenarios in each chapter, and therefore provide a steady stream of revenue.

All in all, this is a fairly cute and amusing package, though. The slight addition of RPG elements to help buffer spells and amulets between battles, along with the fairly difficult achievements for each individual level give plenty of incentive to go back and try again, as returning will not result in just rehashing with the exact same power level. And again, if humor and writing are something to be appreciated, this game has quite a bit on offer.

 

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