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Little Conquest Review

Easy, breezy, tapping strategy. Guide minotaurs, dragons, and soldiers to their and your enemies' dooms.

Developer: Battlebit Games
Price: $1.99
Version Reviewed: 1.0 & 1.1
App Reviewed on: iPhone 3GS

Graphics/Sound Rating: ★★★½☆
Game Controls Rating: ★★★★☆
Gameplay Rating: ★★½☆☆
Replay Value Rating: ★★½☆☆

Overall Rating: ★★★☆☆

There can be a certain charm in fairly simple and straightforward strategy games. Instead of making the rules and units complex, the complexity can instead be shifted to how one approaches problems. However, with Little Conquest, the design is such that the game is pretty simple all together, making for a great casual experience on the go, but leaving something to be desired if searching for something a bit more engaging.

The premise is simple: play through the campaign as the Greeks and then the Vikings. You have buildings that generate units, on whom you can tap and send to attack other buildings. Each building has its own function, which may be a specific unit, or may generate money. The former allows for larger attacks, the latter allows for upgrades to beef up the units and create buildings that have a higher capacity for troops.

Which is all perfectly dandy, easy to use, and straightforward. This does not mean the game is necessarily always easy, either. Playing on normal, I found myself sometimes flummoxed when new elements were introduced, such as towers that shot at my troops, but eventually found they were not really as much of a challenge as I thought. Eventually these new elements stop being introduced, and instead it just becomes a question of the configuration of these various buildings and how to best launch an attack while defending against the enemy’s attacks on your own territory.

Beyond that, the story is fairly simple and straightforward: play as the Greeks versus the Egyptians and later unlock to play the Vikings vs. the Normans. Mythological creatures and Trojan horses are involved, as are the yelling war cries of your troops as they march forward, to either be shot down as so much cannon fodder, or throw themselves at a building to either succeed in conquering it, or perhaps just weakening it for the next wave. Despite the bloody history of war, the violence is actually rather muted, with troops just poofing into a dust cloud, so much digital dust whose lives really aren’t important beyond what they can accomplish for you.

However, as my playtime continued on for longer stretches, the game felt a bit of a chore. Money is not automatically generated, but must be picked up, a feature from Facebook games I have come to loathe with a passion — it is banal busy work disguised as interaction. Tapping on a building and then tapping on another to get troops to move almost felt like it was a challenge in how fast I could click once my building was at its full capacity, so I found myself using both thumbs in rapid succession, but not feeling I was doing much thinking in those quick bursts of attacks.

Which is to say, this is a game better focused on one chapter at a time, where its flaws don’t quite come to the fore as much. While the ability to replay levels for a higher score, or faster time exists, I found myself finishing most levels the first time around with a score with which I was pleased, and no real need to explore other strategies. In that instance it becomes an amusing diversion with some minor strategy that doesn’t tax too much, nor require much in the way of grand planning — a Little Conquest indeed.

Posted in: Games, iPad Apps and Games, iPad Games, iPhone Apps and Games, Reviews

Tagged with: , , , , , , ,
FREE!
+ Universal App - Designed for iPhone and iPad
Released: 2012-09-10 :: Category: Games
Review disclosure: note that the product reviewed on this page may have been provided to us by the developer for the purposes of this review. Note that if the developer provides the product or not, this does not impact the review or score.

Little Conquest Review icon
iPhone App
FREE!

Little Conquest Review

Ever wanted to take charge in some of the greatest battles in history? Little Conquest lets you do that, but it never feels like the significant spectacle it should be.

Developer: BattleBit

Price: $1.99
Version: 1.0.1
App Reviewed on: iPhone 4S

Graphics/Sound Rating: ★★★☆☆
User Interface Rating: ★★★½☆
Gameplay Rating: ★★★½☆
Re-use/Replay Value Rating: ★★★½☆

Overall Rating: ★★★½☆

Ask a player’s thoughts on what makes a solid foundation for a game, and one of the popular answers will be ‘commanding and conquering’. It’s an established formula that, while seeing an incredible amount of success on personal computer formats, has never really inspired the imagination of console or mobile gamers. There are a few exceptions to that rule, certainly, but on the whole, those players are still waiting for a ground-breaking experience to pop up on their radar.

Unfortunately, Little Conquest is not that title.

Little Conquest goes far back in history to explore some of the greatest rivalries ever to threaten the balance of the world, and along with it, allows players to relive some of the greatest battles. Little Conquest explores the history of the Greeks vs Egyptians and the Vikings vs Normans.

The premise of Little Conquest is simple. Players take charge of an army that starts out with the smallest stronghold, and it is their goal to completely conquer the surrounding area, capturing all buildings and workshops that the eye can see. However, players will also have to watch out for incoming attacks from those they are trying to overthrow. While it easy to assume control of a building, it is just as easy for players to lose it. Players simply tap on their owned building, and from there can send their army out to another building by tapping that.

Once players have assumed control of a building, they can also upgrade it, fortifying it further and allowing more characters to inhabit it at any one time, ensuring it is safer from attack.

Players will also be able to call upon a hero to help them in battle. This sole unit has special abilities and greater endurance than any unit that can be built or developed in the game. Players can also request the magical qualities of wizards and warlocks to aid in their struggle.

To do this, however, players will need money. In Little Conquest, players can take over farmyards and earn money by harvesting crops. This will enable players to spend more money on upgrades and help fund and nurture their armies.

The most surprising feature in Little Conquest is the multiplayer mode. Through Game Center, players can invite friends or automatically find a game and jump in. Unfortunately, wait-times are extensive as the online community is almost non-existent, and when a player is found, it’s rare they can connect to them. However, once in a game it handles well and the intensity levels rival anything else on a mobile platform. There’s also support for Voice Chat.

Little Conquest has some nice-looking 3D environments. The color palette is limiting, and the dialogue boxes and menu screens seem amateur in design. However, while in gameplay, Little Conquest depicts its architecture well and will draw players in.

It’s no revolution but Little Conquest is an accomplished title that will hold player’s attention and even see them come back to play again. However, it won’t leave a lasting impression.

Posted in: Games, iPhone Apps and Games, Reviews

Tagged with: , , , , ,
FREE!
+ Universal App - Designed for iPhone and iPad
Released: 2012-09-10 :: Category: Games

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Review disclosure: note that the product reviewed on this page may have been provided to us by the developer for the purposes of this review. Note that if the developer provides the product or not, this does not impact the review or score.

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