Version Reviewed: 1.0
Device Reviewed On: iPhone 4
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Solitaire will have been many people's first experience with a computer game. In some cases, it'll have been the first thing a person did when first confronted with a computer. Imagine just how many work hours over the years have been devoted to Solitaire rather than actual work? It's not surprising considering the addictive nature of the game meaning that it's a card game that's lasted years upon years. In the case of ClickGamer Solitaire, it does exactly what you could expect of such a title.
It's a free game which is always a big plus point. It also manages to quite easily be everything you could want from a solitaire game. It's attractive to look at while not trying to be anything it's not. You can adjust the theme and card decks to how you want them to look but I found the standard look worked perfectly well. There's a similar wealth of options too. Besides typical options such as choosing how many cards to play each turn, you can also change the interface to cater for left or right handed players. There's also a nod to the iPad users in which you can adjust the font size appropriately for the larger screen.
More interestingly, there are gesture based controls if you so wish. Rather than bringing up the toolbar any time you want to undo a move or let the CPU take the turn, you can simply drag your finger to the left to undo a move or to the right to make the CPU perform the next move. Simple yet effective.
Besides options to set up a random or solvable game, you can also play competition games. These are then connected to Crystal so that you can compete with other players. It's much harder as you can't undo your moves or let the CPU take your turn. It's also set to 3 card draw which always makes things tougher.
ClickGamer Solitaire doesn't reinvent the wheel. There are no gimmicks or oddness here. Mostly because it doesn't need them. It does exactly what you could want from a solitaire game which is all you could ask for. An ideal game to play on your lunch break.