SomaSim‘s 1849 is a sim about the California Gold Rush in the same vein as older objective-driven simulations and city builders. It’s also got a surprising amount of puzzle-like elements as you’ll quickly find yourself trying to figure out the best way to make use of the limited space you’re given.

The core idea behind 1849 is balance. You need to mine gold and other precious metals to earn money. You also need food and lodgings for your citizens and workers or else they’ll abandon ship in a heartbeat. But in order to do that, you’ll also have to make sure to provide other amenities such as schools and access to a saloon to keep the citizens of your ever-growing city happy. The catch is that every city (of which there are 20, each with their own overarching goals to complete) has a limit to how far it can expand. So in order to create a successful self-sustaining city you’ll have to pay close attention to where you place what buildings and how many you construct.

SomaSim is aiming for an early May release. A specific price point hasn’t been locked-in yet, but 1849 will be priced at a premium and offer additional content packs in the future.