Celsius Game Studios, headed by Colin Walsh, is hard at work on the space trading simulator Drifter. Last seen at GDC 2012, the game has since seen a Kickstarter for a PC and Mac version that also sees plenty of benefits for the iOS version. There’s more detailed graphics, and a soundtrack by Danny Baranowsky. There’s over 20,000 planets to explore across the game’s vast, vast universe, which can take up to an hour to travel across a star system in real time, though it’s possible to slipstream at five times the speed to a system.
Right now, the game is in beta testing for Kickstarter backers, and the sandbox mode is the focus, though a story mode is definitely in the works. If all goes as planned, a mid-to-late-summer launch is planned. Those looking to play the game on PC or Mac will be glad to know that technically, save games are compatible with each other between the different versions, though Celsius Game Studios – no longer just Colin Walsh – is looking into a cloud save solution.Posted in: Blog
Tagged with: Colin Walsh, drifter, Games, GDC 2013