Facebook announced that it will be entering the mobile games publishing fray, hoping to help small to medium development teams who "don’t yet have the upfront resources for a paid strategy" go global, according to a report over at Pocket Gamer.
With 800 million monthly mobile users--260 million of those playing games--Facebook has a built-in audience just ready for Facebook-published mobile games. It sounds like a win-win strategy, and ten developers have already signed up.
In an email sent to 148Apps today, Facebook mentioned all ten by name:
The initial partners in the pilot program were identified by their high-quality, high-potential games. These initial partners and games include:
- 5th Planet’s RPG card battle game, Dawn of the Dragons
- Brainbow’s puzzle-packed adventure game, Dr. Newton: The Great Brain Adventure
- Certain Affinity's pirate-themed strategy game, Age of Booty: Tactics
- Dragonplay's social poker game, Live Hold'Em
- Gameloft's medieval strategy/simulation game, Kingdoms & Lords
- Gamevil's train management simulation Train City
- KiwiGames’ quest-based exploration game, Shipwrecked
- Outplay Entertainment's explore-and-battle fantasy game, Monster Legacy
- Space Ape's multiplayer combat strategy game, Samurai Siege
- WeMade Entertainment's endless-running game WINDrunner
While a few of these developers don't fit the "small to medium" developer team model in my opinion (Gameloft, Gamevil, WeMade), it could be a potential windfall for actual indie teams looking to get their well-made game out to a ready audience.