The big news is that it’s slated for a summer release, will be under $10, and will support multiplayer.
Baldur’s Gate will have a completely redesigned interface made for the iPad where text will be larger, pinch to zoom will be added, and gestures between screens (instead of tabs) will be added.
“We want to bring it forward, make it nice and swishy and smooth and things like that,” said Tofer.
There might end up being a Kickstarter project to help fund the Baldur’s Gate port, as Tofer referred to the success of the Kickstarter project for Wasteland 2.
All mention of Baldur’s Gate for iOS seems to be actually mentioning Baldur’s Gate for the iPad. I’ve seen no mention of the terms iOS or iPhone. So it’s possible that Baldur’s Gate and Baldur’s Gate II: Shadows of Amn (released later in the year) will be iPad-only games. Sorry iPhone/iPod Touch users.Posted in: Blog
Tagged with: baldur's gate, beamdog, Interface, iPad, Kickstarter