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Jennifer Allen

Senior Writer with the 148Apps Network since September 7, 2010

Jen lives in not so sunny Wales in the UK. She's been playing games of all kinds for the past 20 years. She's a freelance writer and would be utterly lost without her faithful iPhone.

Connect with Jennifer via:
Twitter: @jenjeahaly
LinkedInLinkedIn
Email :: jennifer.allen@148apps.com
Personal site :: http://www.halycopter.com
Rise Of The Zombie! Review

Rise Of The Zombie! Review

iPhone App - Designed for the iPhone, compatible with the iPad
Being the zombie rather than the human survivor makes a nice change but Rise of the Zombie! lacks compelling reasons to keep playing.

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Sherlock Holmes: The Awakened HD Review

Sherlock Holmes: The Awakened HD Review

iPad Only App - Designed for the iPad
It's rough around the edges but there's an intriguing if flawed adventure game within.

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Word-A-Fall Review

Word-A-Fall Review

iPhone App - Designed for the iPhone, compatible with the iPad
It's pretty dated looking and a bit expensive, but Word-A-Fall offers some simple, pure, word finding gameplay.

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Top Bot Review

Top Bot Review

iPhone App - Designed for the iPhone, compatible with the iPad
It's cute to look at but Top Bot is a pretty shallow if mildly entertaining multiplayer racing game.

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Up In Flames Review

Up In Flames Review

+ Universal App - Designed for iPhone and iPad
Taking the physics puzzle genre and twisting it just a teensy bit proves quite successful for this challenging, fire-based title.

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Sonic Dash Review

Sonic Dash Review

+ Universal App - Designed for iPhone and iPad
Playing it safe, Sonic Dash is a fun if unremarkable Endless Runner that owes much of its gameplay to other games within the genre.

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Cognition: Episode 1 Review

Cognition: Episode 1 Review

iPad Only App - Designed for the iPad
A dark and intriguing detective story awaits, behind some awkward controls and graphical glitches.

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Strut Type Review

Strut Type Review

+ Universal App - Designed for iPhone and iPad
Strut Type has a few presentational issues but its photo filtering potential is second to none, for those after that old fashioned effect.

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Mini Ninjas Review

Mini Ninjas Review

+ Universal App - Designed for iPhone and iPad
Take some cute childlike ninjas, some cuddly animals and mix it together to make this fun, dependable Endless Runner.

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PokerTower Review

PokerTower Review

iPhone App - Designed for the iPhone, compatible with the iPad
Mixing Match Three puzzling with poker card hands isn't new, but PokerTower turns it into a very enjoyable experience.

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Healthy Desserts Review

Healthy Desserts Review

+ Universal App - Designed for iPhone and iPad
Omitting some basic and useful search tools, Healthy Desserts isn't perfect but it does offer some very tasty recipes for those looking for a cleaner living lifestyle.

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Ever wonder how your favorite iOS games are actually developed? Sure, there’s plenty of typing code in and creating graphics, but the actual process of planning out the game can be a massive endeavour in itself. Supersonic, developers of Top Gear: Stunt School, is certainly pursing a pretty unique way of organizing a new title: courtesy of the past eight years of the team’s lives!

Their lofty ambition revolves around The World’s Biggest Wordsearch, a game that does exactly what the name suggests. It’ll feature over 5,500 words and more than 40 hours worth of gameplay, as well as, hopefully, feature in the Guinness Book of World Records. Like any sensible person, I had to ask the team why exactly they wanted to pursue such an idea: “We’ve been developing puzzles for nearly 10 years now, making interactive products as well as selling to newspapers and magazines…we thought making the World’s Biggest Wordsearch would appeal to lots of people – and make our puzzles stand out…it’s kind of cool to be a world record holder.”

The puzzle has been eight years in the making, with the actual process to get things right quite involved. “The raw building blocks (lots of themed areas) have all been hand made over the years. Gluing them altogether, interlocking them, making sure there are ZERO repeat words, making sure that there are no swear words accidentally hidden in the puzzle, picking trophy words, inserting a secret message, designing Quests, etc. has taken forever!”

It sounds a hugely complex project and one that’s obviously being taken very seriously. Like so many other projects, however, Supersonic need a helping hand in the latter stages of development, which is where Kickstarter comes in. Uniquely though, and for a short time only, contribute more than $32 to the cause and besides gaining a huge poster of the puzzle and copies of the game, your name is also featured in the puzzle and you’ve cemented your place as a joint record holder.

The World’s Biggest Wordsearch sounds like quite the project and we’ll be interested in seeing how things turn out for Supersonic.

If you’re interested in learning more or contributing, check out their Kickstarter project page.

Oh My Heart Review

Oh My Heart Review

+ Universal App - Designed for iPhone and iPad
With a heavy focus on cartoon style gore, this arcade smash-em-up of sorts is fun, if shallow.

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Hidden Land HD Review

Hidden Land HD Review

iPad Only App - Designed for the iPad
A busy surface tries to muddle this otherwise fairly straightforward Hidden Object game.

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Sometimes, it’s quite easy to forget how truly innovative iPhone and iPad apps can be. They can revolutionize concepts that we’ve taken for granted in an earlier guise, something that the folks behind NIKO and the Sword of Light hope to achieve.

Having recently launched a Kickstarter campaign to aid their project, four college friends from London and Toronto hope to change comic books massively, by launching the first fully animated hand-drawn comic book app. They certainly have the pedigree, too. Bobby Chiu and Kei Acedera, from Imaginism Studios, are well known for their work on Tim Burton’s Alice in Wonderland and Men in Black 3, while Adam Jeffcoat and Jim Bryson, of StudioNX, have worked for companies such as Nickelodeon, CBBC and EA Games.

With a plan to launch NIKO and the Sword of Light this summer, the team told me a little more about exactly how it all came to be and precisely why it’s worth taking this Kickstarter campaign seriously.

“Niko was born from the idea that we wanted to make something different from the types of cartoons and movies that were out there. Something dark and edgy that enabled us to tell a story that would transport our audience…through awe inspiring landscapes full of wondrous characters and monstrous beasts.”, explained Adam Jeffcoat. “We wanted to take the darker feel of graphic novels and combine it with the style of modern animated movies to come up with something that would appeal to both adults and children alike!”


As he explains, the story is set to be a classic battle between “dark versus light” with “one tiny hero against all the odds.” After all, it’s an apt concept given that “[the] real world always seems to be faced with so much darkness every time you turn on the news.” Discussing the team’s addiction to TV shows such as Game of Thrones and Spartacus, Adam pointed out that they “love the idea that our world could have once been a place where magic existed, where dragons roamed and where the forces of dark and light were at constant war with each other.”

Further inspiration stemmed from “modern graphic novels such as Hellboy”, focusing on a “darker and more adult way” of telling a story.

Ambitiously, Adam and the team didn’t want to stick to typical ways of doing comic books or graphic novels: “Right from the start we wanted to to something that hadn’t been done before.” The iPad played a pivotal role given, “this thing bridges the gap between static and animated.” Adam feels such interactivity will add to the experience too, “to create a sense of real tension.”

The combined work of StudioNX and Imaginism Studios is a truly modern way of doing things, given that one half of the team is based in Toronto and the other half is in the UK. With a sound designer in Mexico, and coders located in Australia and the US, Adam extolled the virtues of Skype, email and Dropbox to make it easier to be working so remotely.

Acknowledging the importance of retaining momentum throughout the Kickstarter campaign, Adam also explained the importance of getting marketing just right. Facebook has proved a valuable ally, thanks to the team’s focus on keeping fans informed each step of the way.

While the glimpses of work are fleeting, NIKO and the Sword of Light looks quite special already, thanks to some beautiful artwork within.

The Kickstarter campaign has around three weeks to go and it’s already nearly hit its goal. If you’re interested in participating, check out the campaign page, which offers some pretty cool pledge rewards, as well as learn more via their Facebook page. We’ll be sure to keep up to date with all the latest developments, also.

Files App Review

Files App Review

+ Universal App - Designed for iPhone and iPad
Simple and to the point, Files App is a handy way to transfer files between iOS devices and PCs and Macs, as well as view or edit them on the move.

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Yet Another Zombie Defense Review

Yet Another Zombie Defense Review

+ Universal App - Designed for iPhone and iPad
Simple to play, Yet Another Zombie Defense is a dual stick shooter with slight elements of tower defense but not quite enough.

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Toy Story: Smash It! Review

+ Universal App - Designed for iPhone and iPad
You've got a friend in this highly enjoyable if slightly easy physics puzzle game.

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Mythic Mountain Review

Mythic Mountain Review

iPhone App - Designed for the iPhone, compatible with the iPad
Simple yet nostalgic, Mythic Mountain could do with more structure, but it's still a quite pleasant snowboarding-themed endless runner.

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247 Missiles Review

247 Missiles Review

+ Universal App - Designed for iPhone and iPad
247 Missiles is a homage to the classic Missile Command. It's fun, too, with a handy upgrade system to extend play.

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Crosswords Pro Review

Crosswords Pro Review

+ Universal App - Designed for iPhone and iPad
Pretty much what any crossword puzzle fan could want from a crosswords iOS game.

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Grudger Review

Grudger Review

+ Universal App - Designed for iPhone and iPad
Grudger is an auto runner that lacks some heart, as well as quality controls.

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Thinglist Review

Thinglist Review

iPhone App - Designed for the iPhone, compatible with the iPad
Attractive to look at, Thinglist suffers badly for being far too basic for the price, despite offering a handy place to store ideas and thoughts.

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Street View Review

Street View Review

+ Universal App - Designed for iPhone and iPad
Making the world that little bit smaller, Street View is a handy way of bringing back the service to Maps and iOS devices.

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Stardust Hero Review

Stardust Hero Review

iPhone App - Designed for the iPhone, compatible with the iPad
There's a certain amount of randomness to success here, but Stardust Hero proves to be a highly entertaining Peggle-style game.

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Devils At The Gate: Pacific War Review

Devils At The Gate: Pacific War Review

iPhone App - Designed for the iPhone, compatible with the iPad
Even with cartoon-style animations, Devils at the Gate: Pacific War still manages to remain an entertaining tower defense game based around the conflict in the Pacific during World War II.

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Stealth Assassin Review

Stealth Assassin Review

iPhone App - Designed for the iPhone, compatible with the iPad
Simple to look at yet great fun to play, Stealth Assassin is a stealth game without all the superfluous bells and whistles.

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Everpix Review

Everpix Review

+ Universal App - Designed for iPhone and iPad
Offering a convenient and safe place to store all your photos from various different sources.

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Gun Bros 2 Review

Gun Bros 2 Review

+ Universal App - Designed for iPhone and iPad
Like an 1980s action movie, Gun Bros 2 isn't revolutionary or particularly smart, but it is fun--ideal for some good old comfort gaming.

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Shadow Warrior Review

Shadow Warrior Review

+ Universal App - Designed for iPhone and iPad
Nostalgia isn't quite enough to propel this memorable FPS to success when the controls are this dubious.

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