MMAHQ Tuesday Update
Boys vs. Girls
After learning yesterday that girls, in Steve’s world, should be doing math flash cards, I was welcomed to the ‘Apps For Boys’ iTunes essentials page today. With awesome (monster trucks!) on top of awesome (Transformers!) apps on the page, we, as a gender, are also supposed to be doing math. Ah, but there is a difference. I’m writing this with the assumption that the “Apps For Boys/Girls” pages are written for smaller kids and not high-schoolers. My sister calls them ‘tweens’… whatever that means.
Looking at the description of the math apps that are assigned to the genders, I see one very obvious difference. If you look at ‘Math Flash Cards’ the math app recommended for girls, it says that “Math Flash Cards is a fun to use math drill application that looks just like paper flash cards. This app is perfect for your kids to help keep their skills tuned over the summer.” Sure, that’s great… stay fresh over the summer. Perfect, Summer is only what, a year away? The boys on the other hand were given Mathemagics – Mental Math Tricks, which, in its description lets you, “Prepare for the math section on the SAT, PSAT, ACT, GRE, GMAT, MCAT, or any other standardized test. Don’t waste time with a calculator on the few tests that allow them. Use Mathemagics as a tutor to quicken up your test taking abilities.”
Wow, so good luck girls… with your silly flash cards. We’ll be studying for the GRE at age 11.
Unity and Storm 8
Yesterday, I posted an article about Ranvensword that mentioned Storm 8 in a negative light. I got an e-mail rather quickly explaining the situation. Here’s part of the post on their forum that explains the situation.
Here’s the background: You may recall that in August 2009, some users noted that Storm8 games contained software code that for some users collected mobile phone numbers upon opening the application for our massively multiplayer online role‐playing games (MMORPGs). However, Storm8 was not using those numbers for any purpose. Nor did we ever provide them to any other company.
We determined that these numbers were being collected as the result of legacy code (old, obsolete code) in the games. The legacy code had been included early in the software development process as a potential way for Storm8 to identify specific devices; however, we later determined it was more suitable to use the device’s Unique Device ID instead. Once Storm8 was alerted to this issue in August, we immediately took voluntary, proactive steps to satisfy our user community and we quickly made available updated versions of our games without that legacy code.
Storm8 greatly values its relationships with its millions of users and with Apple, and our goal is to continue making our exciting gaming experience available. We know that users are continuing to play Storm8 games, but need the ability to access the iTunes store to upgrade the applications in order for Storm8 to best serve our user community. We are actively working with Apple to help resolve these issues, and will keep you informed.
In short: Current game versions do not download, store or use iPhone® telephone numbers when a game is opened, and Storm8 has no plans to download, store or use iPhone® numbers in the future unless the user expressly authorized the download in advance. We are committed to continuously enhancing your gaming experience and customer satisfaction through planned new launches and ongoing upgrades.
So kids, buy your Storm8 games without worry. ‘Zombies Live” wants you!
Toxic
The Holy Grail for an average developer is to get on the front page of the App Store. Developers can plug away for countless hours on their masterpiece, only to have Apple put their rival app on the front page, making it the clear cut champ. So with thousands of developers just praying for the day that they will reach the front page, how do you think they feel today. What happened today you ask? Today was the day that I went to the page, and in the huge scrolling screen at the top, saw ‘It’s Britney!’. I don’t even want to go into the details of the app… I just want to shake my head in shame. Sorry struggling devs, your hard work is just no match for Britney Spears.




- EMACIATED

As I said in MMAHQ last week, I am in Sugar Land, TX for the month of November, living it up with the townies. For those of you who don’t know, Sugar Land is the anchor suburb of the Houston-Sugar Land-Baytown metro area, and was rated by CNN/Money as the third best city in the United States. You would think that in a well to do suburb with a ton of kids, you would see an insane number of iPhones. I live in Phoenix most of the year, and everyone I know there has an iPhone (maybe because they all work or worked at various Apple Stores…). Not seeing someone with an iPhone is almost confusing to me. I mean, how in the world would I communicate with people without it. Some people claim that using the phone feature is the answer, but their 20th century thought process is as foreign an idea to me as
I was sad to hear Friday that Ravensword, Chillingo’s new, amazing looking RPG/adventure game, along with a bunch of other games that were made with the Unity engine, were rejected from the App Store. The official word is that, 

:: PLAYOFF CONTENDER
Because the App Store is growing at such an alarming rate, and our poor little hands can only type so fast, 148apps is looking for a new staff writer. We’re looking for someone who isn’t afraid to give an honest opinion, absolutely loves the App Store, and is willing and capable to pump out articles on a semi-regular schedule.
I’m spending the month of November in Sugar Land, TX, my hometown, because I have a job that lets me make interesting life decisions… such as this one. I was on the way to dinner with my mom the other night when I got a push notification for Words With Friends. I figured that I’d just let it go. Then I got another… and then another. Soon, I was enveloped in 8 Scrabble games, forgetting about all life around me. At first I claimed that it was all part of my job, but after cheering out loud because of placing a 105 point word against Bonnie (she’s still winning the game… it’s driving me insane!), my mom gave me the evil eye that only a mother could give. I now realize that I am officially obsessed, and had to take Sunday off, so I’m very sorry for all of those who have been waiting 30+ hours for me to take my turn.










I don’t typically write about ’sexy girl’ apps because they are typically ridiculous. Scratch that… they are all ridiculous… but this isn’t the point. The point is that More Blue Sky is actually going to do something good with the money that they get from their newest ’sexy girl’ app.
Why no sir, I have not, so I watched the video above.
As I sat back and thought about things last week, I realized that the site was missing something. Every news source worth their salt partakes in long form interviews, which are great, but for the most part aren’t read all the way through due to their length. Being the busy guy that I am, I completely understand, and in my understanding I’ve decided that four questions (4Q) is the length that interviews should take. So with that, I’ll leave you with the interview.
Games based on classic literature always excite me. To me, having that familiarity with the games story, but with the expectation that there will be some kind of twist makes for a great experience. Being as jacked up as the story already is, Alice in Wonderland makes for a great video game adaptation (





]
