App Descriptionβ PLEASE NOTE THIS VERSION OF THE BALBARIAN FREE IS NOT SUITABLE FOR: iPad 1
Finally a game with Attitude and Ball...
Enter the world of Balbarian a yesteryear hero with the body of a sphere and the mind of a Barbarian.
Join him on his epic journey to reclaim what is rightfully hisβ¦ a treasured beer mug (Stein), as he squashes, smashes and crashes through;
Free version includes
β 4 out of the 27 engaging levels!
β In 2 out of the 4 Epic environments!
All rolled into one mother of a journey with lots of challenges and fun to be had along the way.
β Great environment interaction and adventure!
β Lots of puzzles and deadly traps
β 4 huge and hilarious bosses (in paid version only)
β The hero is Balbarian and he is the weapon of choice...well the only weapon you'll need with his amazing RAGE ability
β Use Balbarian's face to smash through walls, villages and his body to squash those who stand in his way
β Collectible objects hidden throughout the levels
β Simple swipe controls
β Great fun for all ages 12 and up
β No ADS
β With hours of classic, old fashioned game play this is a game you can't finish in an hour or buy your way to victory
β Original game play mechanics
β Adjustable graphics
β Great on iPad 2 & 3
Oh did we mention...
β Zombies! (In paid version only)
If you want a classic game which will put hair on your chest and will put your fingers to the ultimate test then Balbarian is for you!
If you like puzzle, action, adventure and traditional story driven game play with a modern twist then this 'made for mobile' game is for you!
ABOUT THE DEVELOPERS
This entire game has been a labour of love for its two developers Federico and James who teamed up in March 2011 to create their first App. The Balbarian is the end result but the game is only the beginning of a life long journey in developing games. Find out more about the game and it two creators on the Balbarianβs Facebook Page.
Published by Bow Art Pty Ltd
With your support we aim to keep improving and refining the Balbarian into the best game it can be. We want as much feed back as possible and would love to hear your suggestions and ideas.
December 04, 2012 Initial Release