** 1.32 **
** 1.31 **
-GameCenter integrated to share the number of eliminated units
-Crash after autosaving fixed
** 1.3 **
-Extreme mode: mainly increases the number of units by 5
-background music added
-The view can now be moved by dragging with two fingers over the screen.
-save process speeded up
-groups of units will go to formations when directed to go somewhere
** 1.2 **
-Options menu: autosave, scrollspeed
-many minor changes
-some animations added
-speed is now adjustable
** 1.1 **
-a second AI opponent is possible
-AI opponents can now be set to easy, before they had been always hard
-unit limit increased to 800
-groups of units are now selectable by dragging the finger over the screen
-more detailed units animation
-small changes and bug fixes
'Lord vs. Lord' is a realtime strategy game (RTS) with a medieval setting.
You are starting with one headquarter building.
At first you have to build up your economy to gain the recourses wood, stone, iron and food. So you build windmills, miner huts and logging camps.
When you have enough recourses you can build barracks and create troops.
The aim of the game is to beat the enemy which starts at the same time with the same conditions.
What's special about 'Lord vs. Lord' is that you don't have to control the workmen. After you've built workplaces, workmen are automatically working at the right place.
When the workers of your important mining outpost are killed you don't have to search for new ones, they come automatically. You can concentrate to the defense and attack of the enemy, but economy is still important.
*Deathmatch gameplay: The last surviving team wins.
*Play against one or two AI-opponents (either easy or hard).
*various map sizes (small, medium, big or long)
*4 different resources to exploit
Enjoy playing 'Lord vs. Lord'!
- June 12, 2014 Initial release