What's New

- add HD textures

App Description

Gameplay for Various Skill Levels Firefly

Forest provides various play modes that offer different levels of complexity. Beginners and younger players can enjoy a mode that lets them tap anywhere onscreen when a firefly flashes while more advanced players can play modes in which they must tap directly on the firefly as it lights up in order to catch it. The game is reflex-based, so the quicker you tap a flashing firefly, the more points you get. A careful eye and a quick finger are essential.

Share Your Results With Friends Competitive?

The game makes it easy to share your results on your favorite social network such as Facebook, Twitter and OpenFeint. Let your friends know who's best, and top each other's high scores again and again.

Or just Relax...

Maybe you don't want to compete with everyone. How about just catching fireflies and working your way through the levels. Enjoy the beautifully-illustrated backgrounds and the soothing classical music, complimented by the chirp of crickets. Each time you tap to capture a firefly, you hear a soft, rewarding musical chime.

Pick Up and Play Firefly Forest is easy for players of all ages.

It's easy to learn, but the challenge is in building your reaction time. As your reflexes get better, your score will go up. It also makes itself simple for those who play mobile games. You don't want to wait through minutes of story. You just want to start the game and play. When you're done, you just want to turn the game off and start where you left off when you're ready again. Firefly Forest is your game.


- Twenty-seven levels of varying difficulty
- Three different play modes with varying levels of complexity
- Share your scores with friends across social networks
- Classical music, beautiful sound and visuals to keep players going

App Screen Shots

(click to enlarge)

App Changes

June 28, 2013 Price Decrease: $0.99 -> FREE!
June 15, 2013 Price Decrease: $0.99 -> FREE!
June 13, 2013 Price Decrease: $0.99 -> FREE!
December 07, 2011 Initial Release

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