Lots of tweaks to make things more balanced.
A couple new monsters and variations on the old ones.
New game modes - Seed and Arena.
Difficulty setting - Original or Arcade. Arcade is harder and faster, with more stuff.
New leaderboards. The v1.0 leaderboards are now locked - your old scores are preserved in glory forever!
*** NOTE! Apparently this update crashes on iOS 3.1.3, so if you're running that, hold off on updating. Sorry about that...working on a fix.
Forget-Me-Not is a tiny little arcade game for one or two players. Mazes + monsters + shooting.
Run around the infinite, ever changing corridors of the NEON DUNJUN, gathering flowers and shooting everything. ZAP!
Grab the key to the next floor.. try not to let monsters take it off you. Once you've picked all the flowers, the doorway shall appear...
Grind the walls for a speed boost and the power of squishing!
Two player device sharing mode. Take a friend along to help and/or hinder you.
.oO( Standard ) - Start from the start, travel as far in as you can.
.oO( Shuffle ) - Oh no! Space/time has gone higgledy-piggledy. Play through levels in random order.
.oO( Survival ) - Same as standard but you only get one life. Make it count.
.oO( Seed ) - Everyone in the world gets the same set of levels, which changes once a day. Replay the day's levels as many times as you want to compete for highscores.
.oO( Arena ) - Trapped! There's just one big level. There's no door. Enemies keep appearing, flowers keep being replenished, the walls keep being blasted away. Oh, and you only get one life.
* Original - Like Forget-Me-Not 1.0.
* Arcade - Harder! Faster! Scarier!
Procedurally generated, screen-wrapping, destructible mazes. Tiny little pixelly graphics and zappy retro sound effects.
- June 02, 2012 Price increase: $0.99 -> $1.99
- May 24, 2012 Price decrease: $1.99 -> $0.99
- December 20, 2011 New version 2.0
- March 31, 2011 New version 1.0.1