App DescriptionYOU CALL IT! THE BIG GAME
A super app for the biggest bowl game! Test your skills at predicting the next play LIVE for the National Football League Championship game. See if you can be one of the top ranked individuals, or help your team beat the "other" team's supporters in several categories.
YOU CALL IT! is fully interactive, operating in real time, with live player control and scoring as the NFL Championship game is being played. $0.99 for the first quarter, then only $0.99 to keep playing the rest of the game.
Start by selecting which team you support, Green Bay Packers or Pittsburgh Steelers, and then enter your player name. Once the game starts you'll be able to lock in predictions for the type of play, whether its going to be a run, pass or kick/punt, and what the play result will be, such as yards gained, loss of yards, or even a fumble or interception. Bonus choices allow you to gain even more points by correctly guessing whether or not the next play will result in a first down, touchdown, or maybe a flag on the play, but be careful: if you guess wrong you lose any points you might have gained on that play.
YOU CALL IT! ranks your score against everyone else, but you get to contribute to the overall ranking of the team you support. Help your team beat the "other guys" with your correct predictions.
Want to talk some smack? Get a perfect score on a play (correct type, result and bonus) and you'll have the opportunity to send a smack talk message out to the whole world! Smack talk messages scroll across the bottom of your screen, so keep an eye out for yours.
YOU CALL IT! lets you reset your profile if you want to start over, even in the middle of the game.
Includes a full leader board showing the top individual players names and scores, team supporter stats, such as average score and percentage of correct predictions for each of the play types: run, pass, kick/punt.
Think you know football? Well, then prove it with YOU CALL IT! THE BIG GAME, the first in a series of real-time event based apps.
April 23, 2011 New version 1.0 (iOS 4.0 Tested)
February 03, 2011 Initial Release