148Apps Review Summary

Our Rating: ★★★★☆ :: CLEVER PUZZLER :: Read Our Full Review >>

Trainyard is a clever, casual puzzle game that challenges you to both plan routes and match colors. In an App Store glutted with Doodle Jump clones and match-three retreads, it offers a novel puzzle experience.

What's New

+ Make your own puzzles!
+ Achievements
+ Game Center
+ Universal (works on iPad)
+ New puzzles
+ Hundreds of other bug fixes and improvements

App Description

Trainyard has the best user review scores on the entire App Store!

[NOTE: there is a bug in iOS 8 which causes the game will freeze after certain puzzles. I'm looking into it, thanks for your patience!]

+ Innovative and challenging puzzle mechanic
+ Smooth difficulty curve
+ 100 main puzzles and over 50 bonus puzzles
+ Hundreds of ways to solve each puzzle
+ Puzzle editor: create your own puzzles
+ Retina display support
+ Easily share your unique solutions on Trainyard.ca
+ Looks GREAT on the iPad
+ Engineered for low battery usage
+ Colour-blind mode
+ Game Center support
+ A year in the making
+ Developed in my spare time (support indie games!)

Stuck on a puzzle? Visit http://trainyard.ca/solutions where there are over *1.5 million* player-submitted solutions.

Trainyard is a puzzle solving game unlike any that you've ever played. It's easy to learn but very tough to master. Your job is simple: get each train to a goal station. Red trains go to red stations, blue trains go to blue stations, etc. You control the trains by drawing track for them to follow. There isn't a time limit or even a score; the only thing you need to do is figure out a solution for each puzzle.

The first few puzzles are almost too easy, but as the difficulty increases you'll be thankful that you were able to practice the fundamentals of drawing track. As the game progresses, you'll have to use colour theory to combine trains of different colours, use timing to merge and split trains, and use every inch of your brain in your quest to beat the game.

Find out more at http://www.trainyard.ca

Developed by Matt Rix (matt@trainyard.ca)

Proudly made in Canada.

Think you beat the whole game? Try to solve all the bonus puzzles! Done that? Try to match the track counts on http://trainyard.ca/solutions

Trainyard makes use of these excellent libraries:

+ Cocos2D-iPhone by Ricardo Quesada
+ XAuthTwitterEngine by Aral Balkan
+ Twitter+OAuth code by Ben Gottlieb
+ MGTwitterEngine by Matt Gemmell
+ ASIHTTPRequest by All-Seeing Interactive
+ SFHFKeychainUtils by Buzz Andersen
+ TouchXML by Jonathan Wight
+ FMDB by Flying Meat Inc.

App Screen Shots

(click to enlarge)

App Changes

June 17, 2014 Price Decrease: $2.99 -> $1.99
May 29, 2014 Price Decrease: $3.99 -> $2.99
April 19, 2014 Price Decrease: $4.99 -> $3.99
March 07, 2014 Price Decrease: $2.99 -> $0.99
June 10, 2010 Initial Release

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