What's NewAdded PlayHaven Support
Upgraded to latest iOS version
Upgraded to new Chipmunk version
Long ago, legends were told of a day when the skies would darken in unending twilight. In preparation, the Twilight Temple was constructed deep underground to keep safe the golden orbs that had the power to call back the sun. The legend and temple have been long forgotten… until today when the sun forgot to rise!
About Twilight Golf:
Adventure deep into the lost Twilight Temple unlocking its mysteries and bringing light back to the world! Experience Howling Moon Software’s unique SHADE shadowing engine, the first real time dynamic shadowing system seen on the iPhone combined with smooth physics.
Each puzzle has you trying to reach the goal using the fewest strokes. Blocking your progress are a number of obstacles such as teeter totters, gears, ratchets, drawbridges, swinging chains, gravity orbs, sticky orbs, levers, flip flops, elevators, and much more! Beyond the great gameplay are top notch graphics and the physics based sound system. Twilight Golf is an iPhone adventure like no other.
The lite version features seven levels!
* Takes full advantage of the powerful Chipmunk Physics engine
* Uses our new SHADE shadow engine for amazing lighting effects
* 30 unique puzzles, with intricate handcrafted levels
* Captivating ambiance, haunting music, physics based sounds, and stunning visuals
Don’t take our word for it, this is what Twilight Golf players are saying:
“I didn’t know what to expect when I first opened up this application. But, as I started to play, I recognized the physics elements in the game and started to enjoy it immediately. The first level hooked me already. The visuals are very nice and polished. The various levels provide for very unique gameplay, where trial and error is mixed with strategy and timing.” – Kong Shi
“Awesome, awesome game! ... Love the mechanics of the game. The ball responds exactly as you expect it to. The look and sound are really cool.” – Andrew Brown
“So far, it’s amazing, just like Crayon Ball. love everything currently in the game, the music, the cave environment, the lighting, and the smooth physics.” – Cameron
October 20, 2009 Initial Release