What's NewFixing a graphics problem found on devices running 3.0.
App DescriptionOmNomNom Lite is the fantastic, fun, phenomenal, FREE version of our hugely-popular snake game, OmNomNom.
You all know the drill; steer your snake around the screen, eating apples, while avoiding your ever-growing tail and walls (if you've got them enabled).
This is the simple, classic game you've played on your phone for years!
The game includes:
- Three difficulty levels
- Three playing field sizes per difficulty, plus an innovative "Progressive" mode that makes the game challenging when you first start out, but lets you keep playing by expanding the playing area dynamically as your snake outgrows its "habitat"
- High scores recorded for each level/size combination
- Automatic game saving when receiving a call or exiting to the home screen
- Auto-switching between portrait and landscape modes simply by rotating your iPhone or iPod for a whole new control mode
- Absolute (up/down/left/right) controls in portrait mode via super-responsive on-screen buttons, just like you're used to (none of this trying to get the snake to follow your taps on the playing field)
- Relative (left/right) controls in landscape mode, to let you control from the snake's perspective
- Two awesome gameplay axises (axes? that sounds like we're playing gauntlet or something. Axii?)
- High-tech 2d graphics
- Super-cool old-school phone skin
- Colorful jungle skin
- Top-notch support
- Free updates for life!
- Tap playing area to pause the game
- Optional walls (walls are always on in Progressive mode)
The Lite version has pre-set goals for each playing field size. Once you reach the goal for a given game, you can continue to play, but no more fruit will appear, so your tail won't get any longer.
In the full version, the only goal is to keep eating those apples until the entire field is filled with the snake's tail, qualifying you for entry into our Hall of Champions (and a chance at a $50 iTunes gift card)! (see more details at http://phase2games.com)
September 09, 2008 Initial Release