App Description

Quick Tickets Presenters -- Check in event attendees at your event site with Quick Tickets Scan app for iOS devices by scanning e-ticket
barcodes or manually by entering a name, entering an e-ticket number, or using gestures to scroll through your attendee list.

All data is synched real-time between your mobile devices and Quick Tickets servers to prevent the same ticket from being used at multiple entry points and to ensure that last minute sales will validate regardless of time or place purchased.

Features:
- Validate attendees by scanning e-ticket QR codes using your mobile device's camera, manually entering attendees' names, manually entering e-ticket numbers, or scrolling through the attendee list on your iPhone, iPad, or iPod Touch.
- Automatic synching between mobile devices and Quick Tickets servers ensures that each mobile device is being constantly updated with the latest ticket status.
- View attendance stats on your Apple device.
- Set scan permissions for your staff online on a person-by-person basis. (Each staff member has separate login credentials.)
- Separate permissions for "unscanning" tickets so, for example, you can elect to reserve the "unscanning" function for specific management staff.
- Restrict scanning access to specific events on a person-by-person basis.
- For events allowing multiple entries per ticket, set the precise number of scans/check-ins allowed online
- Set alerts for specific ticket types online. For example, set alerts for Student tickets so that mobile devices alert your entry staff to
check for student IDs.
- Restrict the time at which your staff can begin scanning tickets
- All ticket data is downloaded to the mobile device, so continue to scan even if you lose Internet connection. Scan will automatically
synch with the Quick Tickets servers as soon as connection is restored.

Set up your event at quicktickets.ie and begin using Scan today!

iPhone Screenshots

(click to enlarge)

Quick Tickets Scan screenshot 1 Quick Tickets Scan screenshot 2

App Changes

  • April 29, 2016 Initial release